Can you let us que for M0's?

If anything it would provide some quality content on the forum lol.

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While I think “0s” should be queueable, they would need to be exactly like a premade version. The only difference is the system builds the group but that still means you could be removed from the group once it is formed, as vote kick would still be an option.

False. Give me a satchel, I’ll queue for it and witness the horrors it will supposedly bring. I’ll explain the fights if I have to.

Current TWW heroics are faceroll easy for the most part. I’ve never had one fail. The only particularly annoying one is Meadery because tanks overpull and then the ground is covered in damage and stun zones and I hate it. Still never failed to finish even that though.

Please do this, Blizzard. Also, Blizzard, please make sure you keep the deserter debuff in case anyone leaves.

If they add a spectator mode so I can queue into a random active group finder M+ run as an observer.

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You have to complete the dungeon to get a satchel. a 45 minute+ dungeon is low value.

Heroics can be completed by a tank and a single dps or healer that knows what they are doing and that is often how mine end up being finished… these are the easy mode dungeons and deaths are common. No kicks, no mechanics, and people that have no clue how their class functions.

Honestly a spectator mode in this game would be kind of cool. It was neat in Overwatch to be able to watch your friends finish a game they were in when you got online and were waiting for them. Could also be a way for someone to pop in and give your group advice if they were struggling.

I wouldn’t let randoms do it though.

Maybe. I don’t know that every single run would be as big of a failure as people are predicting.

Could make them bigger satchels than heroic ones. Possibly with chances at old dungeon mounts and things like they used to have.

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To be clear I suggest it in jest, but to stay in character for one more post.

“But that’d ruin the fun! ):”

Now THAT is a good idea.

Always thought it would be cool for the other guildies to see the raid take down the last boss or w/e, or just something that has been tough, or just to give insight into how the fight goes down for prospective raiders/M+ runners etc.

Fine idea indeed.

Tbf we usually just have someone discord stream. I’m not a huge fan of giving a person access to non player camera angles and such, it opens up some questionable innovations with things like “Spotters”.

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As others have explained, lowering the difficulty for those that can’t hack it is a requirement for queue-able content.

If you don’t, they either quit or cry until you do.

In Overwatch if you spectate a friend’s game you can only see from the perspective of players and swap around to different players on the team.

It’s not like a commentator mode where they can fly around or set up camera shots or whatever.

Man I’ve been out of it too long, did not even occur to me.

Yeah if it can be abused, then it will be for sure.

IMO, we should be able to Q for all Mythics.

Yeah, I mostly bring up spectator mode as a tongue in cheek response to queueable failable content.

It’s much more “If we’re going to create an environment where the average run is an abject disaster I should be able to watch it unfold for entertainment purposes.”

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Honestly queue-able zeroes right now—especially with the deserter debuff change incoming—might be more successful than Celebrity Deathmatch was as a spectator event.

But if we targeted it as a metric like that then we’d actually end up seeing good players do it.

And that would ruin the fun.

The point of 0s is they are the intro into keys.

People should be forced to make premades to get into that mindset of making groups.

And this is a bad stepping stone.
Next people are going to be complaining to add +2, then +3s, etc. Into lfg queue system.

Its not hard to open the menu and make a group and more than likely, people won’t even look at you.

Its not a problem that needs fixing. Its a shia labeouf moment.

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Quivermethis is usually wrong about everything that I don’t agree with.

But I agree with this, so…

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How dare you :sob:

And you can’t be wrong when we normally argue subjective topics hah.

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When Cata first released a lot of dungeon mechanics just one shot you. Cata Classic released with the nerfed versions and didn’t even bother with the originals.

IE: Blitz was a one-shot if you got hit in original Cata. In Classic (or post-nerf original), you could eat it and just be almost dead and the healer would have to pick up the slack.

I remember solo queuing for Cata heroics and there was a lot of wipes back in the day. You’d have to explain the fight/mechanic to half the groups. Kill the glowy mob away from the boss or it will get super powerful and kill us all etc. Sometimes you’d have to explain it to multiple people as people would quit and be replaced. Still finished them.

Back then the drops weren’t even that good considering the difficulty. The content was much harder than the reward justified.