I am confused, don’t we just have to finish our covenant’s campaign to get flight in Shadowlands?
Starting now we’ll have to earn flying every single patch on top of it being the most time gated feature in all of wow.
This dev team is absolutely ridiculous.
Zereth Mortis is worst of everything that was Korthia and Maw, so get ready.
Much bigger zone, meaning longer travel times.
1/3 of the zone is elite enemies.
Rares are much tougher and have more hp. No soloing most of them, pray that you will have enough ppl to zerg it which shouldn’t be a problem the first 2 months. After that good luck.
Jumping puzzles are super annoying and clunky, no real loot yet so not sure if they will be worth before flying unlocked. I personally don’t think so.
Cypher is a long grind, maybe worst than archivist after the changes tho not 100% on that.
Rep gain was super slow tho this might not be implemented yet.
The are both dailies and daily quest in the zone.
You can already fly in shadowlands but not in the maw or in the korthia. The new zone in 9.2 will have a way to unlock flying.
Zereth Mortis will have its own Pathfinder.
You can do Archivist in a weekend grinding in the Rift so this says nothing. You would expect a patch-specific grind, when it is new, to be something you slowly progress, not something you zerg in one weekend instantly.
Do you honestly think that the tuning of Archivist now is what Blizzard would ever release day one of a new patch? Lol. Blizzard’s motto is always “Release a system and allow players to progress slowly, and then later in the patch cycle add catch-up mechanics so new players can join”. That’s literally how these things work.
This happened recently. You need to compare it to the grind before that.
Oh, isn’t that nice. At the rare I am going I might have the first one unlocked by the time this one is available. I will most likely ignore it.
And even right now flying basically only really helps the altolholics. By the time you get it it’s useless and they stick you in a no fly zone.
I really think Naztjatar would have been more fun going into it flying. It really was a beautiful zone that was best enjoyed from the air, but by the time one got to fly there the dislike had really climbed disproportionately.
I assume that’s what you meant in terms of “after the changes”.
Anywho, the completed cypher doesn’t gate M+, Raid, or PvP power, only earlier ranks of it, the only people who will need to progress the whole thing are people who CHOOSE TO because they want to unlock the account-wide flying for their alts to progress the zone faster.
Flying is always supposed to come AFTER you beat the content, not before.
Now you’re getting it! This is literally the point. You are not supposed to use flying to beat content, flying is a “cheat/debug mode” type way of experiencing the game after you’ve already experience what there is to experience.
I just wanna know wth cyphers are and why I should care. Lol
I may just be bitter, but 9.2 doesn’t sound like fun.
I do want to say, we at least got a “cold weather license” at lvl 77 but had to suffer at 60% flight speed till 80 in wrath. I just don’t see at least why you can have flying at the end of the zone’s story is up. It’s odd to put it behind a big rep or currency grind.
Here is the issue though. I have never minded grinding. Heck, I spent a year grinding out the Insane title in my spare time. I have every mount that required a grind.
However, the Korthia grind killed me. It wasn’t grinding the currency that did it. It was the fact that even though I had enough currency and had gotten the rep, Blizzard time-gated not only tier 6 but locked tier 5 item behind tier 6.
That was my straw. As the video demonstrated, they have already moved the goal posts, and I am sure they will move them again as they determine that people are going to be twiddling their thumbs for months of a content drought.
We’re looking at what is almost certainly a YEAR LONG content drought following the 9.2 release. I would encourage players to just take EIGHT WEEKS off to skip all the timegating.
Which is fine but using this logic, explain the pointless year-long wait.
There won’t be a year-long wait for Zereth Mortis. Probably a few months.
It was for WoD, Legion and BfA but regardless why wait a few months if we “beat” the content?
Okay.
There won’t be a year-long wait for Zereth Mortis. Probably a few months.
Why?
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What is a “normal 2.5 hour player”? Is that someone who takes two and a half hours to run a normal dungeon? Are they soloing?
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What 2x grind for flying?
Time-gating simulates progression for content that doesn’t actually have progression. It’s the same thing with raid finder.
Progression is a core part of WoW and that’s never going away, and so this simulated progression is likely not going away as well as long as casual content is kept incredibly easy.