Seriously, it’s a snorefest and takes longer than the entire rest of the dungeon combined. It has become the new Oculus in that people drop group immediately upon getting served this dungeon. Even clicking the gong during the event seems to do absolutely nothing.
When players would rather eat a 30 minute ban than do the dungeon, you know you’ve made a truly awful dungeon.
1 Like
It takes less then 30 mins to finish? Like that part is what… 3 mins or less. It flys by on my druid
1 Like
honestly, all dungeons take about 12-15m to complete. Siege is a PITA dungeon, especially the first pack and the flying boss. I just wanna afk on that boss.
But that one is super quick dungeon otehrwise.
You literally only have to clear like 3 packs and boss trash. Then it has 2 gauntlets that can be skipped completely.
You mean, that gong that’s in the area that lights up to start the next wave quicker…?
1 Like
Didnt people leave oculus cause people kept failing on the final boss…not cause of rp but cause people bad
2 Likes
Yeah, even with the gong it still takes forever to do that boss. I wish they would either let us spam the gong or give us another gong that sends all the trash at once.
Peak zoomer mentality lol it’s really not that bad
Edit: I did this dungeon yesterday and still had it in my details, it was 14 minutes from the first boss to the last boss. Yeah, it’s fine 
Are players dipping because of the dungeon design or the loot tables?

30 minute debuff vs 3 minute encounter
Certainly you guys are the peak of intelligence 
1 Like
I’m leaving Siege not because it takes too long, but because I can do other things during deserter and I haven’t needed that dungeon since wednesday
I was in a Scarlet Monastery that 3 people left immediately. I think people are just trying to get the gear slots they still need heroic gear from.
It would be nice if the gong was accessible at all times instead of just periodically when it calls for the amber wing and then after you activate the last wave it lets you call the boss immediately. It seems like you could alter it to just let you call all the waves at once if you wanted.
If you ask me they should just let me go down there and pull the whole thing instantly. I’m over it. Would make a huge difference to how bad that dungeon feels to do. Also, would let me carry like 30 stacks of the resin flake debuff into the boss and nuke all of it in 2 seconds
Pretty much in the same boat, there is not a lot of good plate loot or str trinket in that dungeon. Loot tables are a bit strange when scholomance has 3 2h weapons ans a str trinkets. I think siege and shadopan are currently my 2 skips. At least celestial dungeons have a currency.
It’s approximately 5 minutes, going by a youtube video.
Even so, it’s boring as hell. You’re just standing around doing nothing 90% of the time because everything in each wave dies so quickly.
It does nothing. I was pressing it again and again and the event still went at the same speed.
The gong does speed it up rather significantly
It wasn’t doing anything. I hit the gong and then watched the mobs continue to stand there and do nothing for another ~20 seconds before the event continued.
You probably still had the Amber Wing up then. I just did Siege earlier today, kill the Amber Wing and start hitting the gong and it’ll send waves up immediately
Either that or you’re exaggerating