I won’t mind if Blizzard said that Shadowlands was just a dream so we can go back to WARCRAFT with lore that we actually care.
Also, we could use 9.2 dev time to make 10.0 actually good. Maybe this time blizzard make intresting rewards, maybe more than 8 dungeons, some non-burrowed power system that will not be tossed aside at the end of the expansion. You know, things that IMPROVE the game. Maybe then 10.1.5 will not be a patch to fix the game and add things people asked in the beta.
Hmm…no. Whether or not you like the lore of SL doesn’t matter, that’s more of a you thing. It’s not a reason to trash the rest of the expansion for everyone else. And I’m still confident there’s going to be a 9.2.5 and 9.3 too.
We are not anywhere near 10.0. No amount of content cutting will change that.
I don’t see they pulling a 9.3 if they want to keep the expansions with a 2-year lifespam. Is really hard to bring players back with a patch, so they probably need a new expansion asap.
Eh, idk, I don’t really think skipping to 10.0 will change much. Nothing has really changed, the writers and system designers are still the same, and all they’re doing is walking back things players hate out of desperation when they could’ve done it from 9.0 but “chose” not to due to… reasons? Now that we know it was in their capability this entire time and would in actuality not cost a raid tier, all that really leaves is pride. 10.0 would likely be just a rehash of Shadowlands. They cut BFA short with a .4 patch, we still got Shadowlands. Same scenario.
I agree that SL is unsalvageable. It’s definitely not fixable because it is designed wrong at it’s core. I’ve already called for them to #PullThePlug. It would be better if they worked on something new then wasting time on SL which will never be good.
That’s the thing, I don’t think it’s an actual rule that expansions have to be within 2 years time. SL will probably be a longer one than usual and that’s ok to do. Players will get over it and survive.
It wasn’t Blizz’s intention they got bogged down in delays and fell behind. But either way I don’t see 10.0 happening until 2023. So I’d think it’s better to have patches to look forward to and properly finish SL than go through the mother of all content droughts again.
no. if you skip 9.2 you get a 2 year content drought because 10.0 is going to need all the time it can get and simply moving focus won’t eliminate the time between patches.
and 10.1.5 was always going to be a patch to fix the game because in order for it to not be it would have to be perfect through the trials of fire itself. generally a feat that on only obtained by a game the DOES NOT CHANGE CORE MECHANICS EVERY PATCH/EXPANSION
and sure, WoW changing its mechanics often isn’t necessarily a bad thing and even a good thing in the search to finding something that works over time but it does mean there will always be bumps along the way that need fixing.
also, if it takes too long to come up with more content they risk loosing too many subs/ people needing to use microtransactions and the 10.0 budget evaporates and you get a expansion that has more dev time than WoD but half the content due to a low budget.
I don’t raid anymore but even I know there is near zero chance the WoW devs would willingly axe any raid content they are developing for 9.2. Justifies their existence. lol
I feel if they said “9.2 is not happening” there would be a massive amount of players un-subbing (presumably until 10.0 if they still want to play WoW at all). Blizzard is probably counting on that revenue to pay dev salaries, so killing 9.2 leaves them short-staffed for 10.0, meaning it comes even later. Bobby selling a yacht or two to keep dev salaries going is not a thing, so if they lose a lot of current revenue (cuz 9.2 was canned), it adversely impacts future development (i.e., 10.0 is delayed).
Seems like a good plan to kill WoW. Drain the critical mass of players so that it can never recover.