There was a change implemented a bit ago (Some time around Legion/WoD I think?), that changed how druid forms worked when shifting out.
It changed how we play the class entirely by adding a cooldown to any form that we leave.
There were little concerns in PvE, as not much use was utilized from shifting in and out of form, asides from the obvious of removing a root or slow.
This change had much more drastic effects in PvP, and altered the playstyle of the class. With how many classes are in the game right now that have better slows than druids (feral specifically), and can constantly and consistently re-apply them faster than we can even remove them with shifting, it’s made the entire process feel extremely slow and clunky.
Even pre-nerf this was an issue, but not too big of an annoyance since shifting out and in a form would only waste one global cooldown, now you waste about 2 or so, one for the cooldown, or global cooldown if you shifted into another form, and one for the shift back into your desired form.
This change, the cooldown, effectively doubled (or more) the amount of downtime we have in-between clearing roots/slows when attempting to play the class, be it kiting, flag running, chasing someone down, etc.
The additional time really adds up over time, and you start to feel just how clunky and slow the class has become.
It feels like the team knew this, which to my assumption is why they implemented some ways to get back into form immediately, be it dash, tiger’s fury, berserk, etc.
However, having to waste major cooldowns just for a minor ability, the ability to instantly shift in and out of form, seems very wrong.
This is something that has been a part of the druid class since the very beginning, over a decade of WoW, druids have had the ability to remove slows and roots from shifting in and out of form (with the exception of Cata, which also had negative feedback on the change), and after the introduction of Classic vanilla, The Burning Crusade, and Wrath of the Lich King, it gave us the chance to get a feel for how fun and fluid the class used to be.
It’s honestly been a blast enjoying the past iterations of druid again, back when it was fun, when it wasn’t hampered by this change that gutted the classes ability to mitigate certain crowd control abilities efficiently.
I guess what I’m asking is just to simply revert the change, revert the added cooldown when leaving forms. Druid is all I play, and all I have played for the 13 or so years I’ve played wow, and I haven’t enjoyed retail WoW at all since that was added as it’s been such a hindrance to the fluidity of the class, it really has made it feel a lot more clunky.