Can we fix Survival Please?

It’s been reworked twice, Legion and BFA. SL and Dragonflight did nothing to change the underlying core that was rebuilt in BFA.

And player popularity isn’t and shouldn’t be a metric for what gets reworked/updated/fixed, otherwise Shadow, Enhance, Elemental, Feral, and Arms (to name a few) all shouldn’t have received updates/reworks over the last 3 expansions either.

5 Likes

Hunter needs a rework in general and all specs suffer from same stuff things except hunter gets it by X2 so a rework would needed be for the hunter tree.

More sustain heals for all hunters. Your hatred for the spec has made you say no to hunter buffs since there all on the shared tree.

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I hope survival stays melee, its pretty fun to play. I love having the option of being melee or ranged when I feel like switching.

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says who?

ranger fantasy has always had ranged and melee specs.

the most famous of all being drizzt dourden

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that’s where the confusion lay.

sv is a mix of ranged and melee.
if you do one without the other it’s going to be tough.

bicmex has done a great job of showing how to play the class.

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Little-known Hunter life hack: the ranged specs can fight in melee range as well.

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I’ll agree here

sv needs to have their wall on a 15 to 20s cd like outlaw rogues, and just. like every other class out there, needs to have a lot lower cd baseline heal.

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Stop saying SV hunter its the Hunter tree as in all 3 specs that needs fixed/buffed for healing.

Blizzard should design SV to equip both range and melee weapons. They could return weapon swapping without a dead zone.

SV would just use a white quality range weapon.

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People dont read these days. This is why surv can’t dual wield. We would be too epic. Might take out an ice dragon or something we shouldn’t.

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/waves in survival :sweat_smile:

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Id love to be able use arcane shot instead of aspect of eagle and they could make it so arcane shot works with the poison proc. And it also be cool if it had synergy with KC for reseting it so we can get more arcane shots off.

dead spec dont bother working on it anymore

all of those specs have way more players than sv ever will

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Then whats the point of playing ranged

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Range would be situational for when you can not be in melee range.

Arcane Shot and Steady Shot would be far weaker than Mongoose Bite,but when you needed to kite or get out than you would not be cut on your damage.

That’s the funny thing: a class/spec popular enough just mightpermit it but SV would be the LEAST of all worthy. But I love to say that historical phrase. This is an indie developer lol.

well it would be arcane shot and kill command and if you talent right KC can hit pretty hard at least around same as raptor strike bit not as hard as mongoose bite i think

But where are the bow-Fighters? How come Warrior doesn’t have a ranged spec? Where are the “zen archers” for Monks? Rogues can also be ranged. And Clerics can also be melee as well, but the game’s Priest class is ranged-oriented. And some D&D Warlocks are Hexblades; where’s the melee option for our Warlocks?

Fewer classes are heavily specialized one way or the other due to their mechanics, such as Barbarian and Paladin, who can’t really rage and smite respectively without the melee element.

Actually having the ranged capability. But if everything has a range then what would be the point in playing melee? But melee has something in abundance we call MOBILITY. But if the ranged specs can’t do anything in melee, then I would ask what the point is in playing ranged if you don’t even USE the range of effect.

Basically both range types have to be able to act on their abilities.

Question for the anti-SV:

Did you play in Vanilla?
Do you remember it had melee buttons to push?

So you see your honor, since the inception of Hunter they’ve had the abilities to melee; it just took years to come to fruition and kiddos don’t like change. Don’t put the baby in the corner.

/case rested

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What makes you believe this?

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