Nooooooooo…you can’t just kill fury prot!
yeah crushing blows are a big thing in BC bosses can hit crit or crush. crushing blows Hurt and you need to monkey with enemy hit tables to push crits and crushing blows off it or you will be owned
it’s a meme spec that works because people overwhelm content so badly that you kill stuff before the healers run out of mana trying to keep the the hey loot at my leet dps fake tanks alive
Only tank who’s realistically pushing crushings off is pally
It’s too expensive threat wise for warrior to do it and druids can’t (but they have a huge health pool to negate that)
‘Different Animal’ lololol I got that joke.
Resilience stopped PvE mob critting in TBC, so pvp gear was actually pretty good for bears.
You know tanks play fury prot now and wear a shield on fights right… fury prot will be better in tbc because you can devastate bosses if you bring a rogue.
If the healers can keep up with the lesser mitigation/avoidance, then sure.
short answer if you want to continue to abuse your healers feel free to keep at it l33t boi
Should have let him get parry-hasted by Prince first. More fun.
How did a tank managed to get CRUSHED by Teron in BT? Even with T5 they already 101% uncrushed.
By that the tanks already have 101% avoidance with no shield block active.
Warriors do that by pressing Shield Block. Just like they do today.
I don’t know about that, for sure. In Vailla, they both give the same survivability and Fury/Prot just does more damage. Way more damage.
In TBC, Fury gets a few new talents, except that two of them (Imp Berserker Stance, Imp Whirlwind) only work in Berserker Stance, while Prot gets a few defensive talents, and a few dominant offensive talents like Devastate. Basically, Prot gets a lot better in TBC.
Warriors do not run a passively uncrushable set for raid boss tanking, as it requires too much low stamina/armor gear to create. They’re reliant on Shield Block to push crushing blows off the table, which does have a cooldown, limited charges, and a rage cost associated with it.
I’m not disagreeing with you, I’m just saying if you bring a rogue their value really is the imp expose armor which then doesn’t let the tank use devastate. I don’t know what most guilds are going to do in that situation, I was just pointing out they might have to talent down to blood thirst again and take what they can in prot.
What are you even talking about? Shield slam scales better and generates more threat than Bloodthirst? Hello? How does Sunder or Devestate have any correlation to the main two abilities?
The no skill meme spec is dead. I don’t know why that is hard to grasp.
The avoidance needed is 102.4% not 101% on a tbc raid boss.
Deep prot instead of having nothing useful in TBC gets
6% damage reduction from spell damage
10% shield block value
Rage cost reduction on all abilities
5% stamina and 10% strength
as passive talents.
A lot of feral PvP gear had green armor value, usually 300-400 more than a regular leather peice would have. That with resil made certain PvP gear peices BiS for tanks.
There is zero effective survivability between a deep prot and fury prot, with fury prot pulling ahead in threat.
Deep prot is the Meme for classic.
Hey now, Deep prot has like 3 extra talent points for survivability talents.
You can, but have a Shield and defense stat gear for hard hitting bosses. Most trash you can dual wield and go zug zug. Don’t let the Andy’s tell you how to play. If you can prove it’s good then it’s good. Be the player not the spec.