That’s a good idea, as long as most people who needs item get their item
No.
No clue what this is meant to say. Surely not that you have greater than 50% chance to win an item if you roll need, regardless of how many people roll also
I’m sorry but this sounds like the most straightforward example of a normal MMO trade offer I can think of.
Blizzard should never be in the business of enforcing what players may or may not trade in-game. A stranger is not obligated to give you the loot they fairly won, as you admitted. They gave you a condition they’d be willing to trade it to you, and you didn’t like the offer. Nothing untoward happened here.
I would not consider need rolling on loot that they don’t need as being fairly won. If you’re rolling on something specifically to try to sell it, that’s not need, that’s greed.
People are selfish and greedy and have monetized their own gameplay into an irl job.
It is the fault of the company for turning content into worthless timegate as progress that affords no player agency and feels meaningless. Thus has dark pattern steered players into wow token card swiping. Players who keep playing are told to monetize their gameplay so it actually feels worthwhile.
It is the fault of the devs for ruining progression and people seeking out monetary compensation as an alternative.
In other words,
Boosting and boosters being so prevalent in this game is due to progression being broken. No player agency and playing timegate as progress that doesnt let players express actual skill or grind for upgrades properly.
Delete raid lockouts, vault, catalyst, and downgrade gear crafting. Let the content stand up on its own and let people play it for actual rewards, not a weekly login lootbox like mobile games.
Sounds like you in fact weren’t fine with taking your loss.
It is their item. They won the roll. The only thing that’s changed is that some folks are willing to sell what they won as opposed to giving it away.
Realistically the only way to make it enforceable to not trade items for gold, would be to remove player-to-player trading. Sorry that you are upset that you lost, but if you don’t want to buy an item the option is to say “No” when asked that.
So no, it ain’t worthwhile to ban players ability to trade with each other because a small set of players are upset that they lost their rolls to the same item.
That’s neat. Not relevant because it is the rules set by Blizzard. But neat opinion.
been a thing since vanilla.
So, no. They won’t be removing one of the more common ways of obtaining powerful gear. And guilds sell them in the ah all the time for BoE, so…
The real problem is that blizzard has no idea what is actually an improvement so they just use their own internal assumptions and numbers…so people are going to keep being able to roll need on things they don’t need.
They did a pretty solid job of curbing the jackanapes running around “needing” gear just for transmog…
All that to say there are a lot of problems with loot, but selling gear yoou don’t need isn’t it. It’s the fact that they won the piece at all. Or were even able to roll in the first place.
They need to start banning people who do this because it’s deliberately bypassing the need/greed system. It was NEVER intended for people to be able to roll need on something they don’t actually need like that. If you have a higher item already you have no reason to be rolling need on something lesser. Greed/transmog is perfectly fine, but rolling need to steal it from someone else then trying to sell it do them, nah that scalping junk needs to be an automatic ban.
You would still have “lost” the trinket.
All incorrect. It is very particular what they let you roll on. Your opinion doesn’t supercede Blizzard’s intent.
As sympathetic as it is, your opinion of the word “need” is irrelevant. Anyone who participated in the kill who meets Blizzard’s criteria to roll need on a piece of loot has an equal claim to it. That is fair. As much as you may wish otherwise, that’s how it is. I don’t think this story is any different if the item were an ilvl upgrade for the roll winner, because that’s not what the OP is objecting to. They said in their post they were okay with losing the roll. They want to ban trading the item for gold regardless of who “needs” it more.
And the reality is that if such a practice were banned, that doesn’t result in the OP getting the item. It results in the trade offer never being extended in the first place. It’s the loot-winner’s item. They’re allowed to negotiate some kind of compensation in order to give it up. If there’s no possibility to get that compensation then they’re within their rights not to entertain any trade requests so that they may do with that item as they please. After all, at minimum it can still be disenchanted or sold to an NPC vendor.
Why do you think you’re entitled to someone else’s loot? And for free? The shaman won the item fair and square. It’s no different than looting a boe and selling it on the ah. This just cuts out the middleman.
You stopped pugging but are complaining about pugging.
Don’t like it then join a guild.
This math gets wonky when it comes to things like Trinkets or rings where lower ilvl items can frequently be worth more than higher ilvl ones depending on secondary stats or the exact Trinket in question.
But setting that aside… it’s not scalping. The person who won the item paid the exact same price of admission as the person who won it - namely they contributed to a successful kill. Don’t start trying to make additional hierarchies beyond that because I promise it’s going to have side effects you don’t like.
Until an item physically appears in your backpack, it’s not your item. Having a chance at an item is very different from having an item. You’ll feel a lot less stress in your life if you stop treating items that aren’t yours yet as though you deserve them.
It’s not purely my opinion but the description of their rolls itself and what blizzard has said the intent behind them is. So you’re wrong on this. If you have a 619 2h weapon as a ret paladin and you roll on 584 then yeah you’re in the wrong by the intent of the need button because you don’t in fact need it. It’s been the norm that if you actually need an item you roll need, if you don’t then you roll for greed and now transmog. You’re free to think otherwise but the game is not on your side.
We can debate how the math works out as to whether performance wise said 606 is better than a 593 as just one example, but that’s not the point. If someone has a trinket that is arguably better than the 606 that just dropped and you know it’s better, why are you rolling on it if it’s not better than what you have? That’s just asinine.
No it’s absolutely scalping. You’re taking something away from someone else in this instance and then selling back to them at absurdly high prices. Second, the hierarchy ship already sailed the moment you defended that moronic practice, so spare me so called warnings about side effects. The already big side effect of scalping items is people stop doing group content because they get screwed over.
Now far as the whole “it’s not yours until its in your pack” argument, that does not apply here. If this was mining, herbalism or skinning, then you would have a valid argument. However this isn’t any of those things, but limited items from a raid. It’s akin to a school providing equipment based off a fundraiser for their football team, then asking which of the players needs new shoes. Two students raise their hand and then the first kid gets them even though he had already bought a pair of shoes the day before. The second kid doesn’t have shoes and would have to go without. Then after the first kid gets the shoes, they turn around and offer to sell the shoes they just got to the second kid.
That would be wrong. Even though that first kid participated in the fundraiser and helped generate the funds, he has no need of that second pair of shoes when another of his teammates doesn’t have even a first pair. Yet people defend that junk as though it’s somehow right. It’s not about “worrying about things as though I deserve them” at all which is a gaslight. It’s about making sure people aren’t getting screwed over. First kid in that hypothetical is objectively in the wrong just like people rolling need on stuff they don’t actually need are objectively in the wrong.
I have no idea why blizzard decided to let cross realm trading of gold possible.
“Additionally, players can’t Need on a piece of loot if they’re wearing the exact piece at the exact item level, though in the event where this occurs but the dropped piece has a Tertiary stat or Socket, that roll would be possible (as those are upgrades).”
So, no, their intent is not for it to work in the way that aligns with your opinion.
It does. You didn’t win it, it was not your item.
Yep… they need to get rid of being able to trade unless you’re in a guild group. All other groups should bind on pickup.