This is a serious question. Why does the calendar stay on server time when the player sets their clock to follow local time? For that matter, why are the servers set to times in particular time zones. Yes, yes, I know, that’s where the server is or that is time zone that Blizzard wants the player base to identify with or to play from in that region, but why should the players know or care what that time is? Why isn’t all server time set to UTC and if the players don’t want to frac around with UTC they can set their clocks to local time and the calendar will just update to show those times?
Seems to me the platform can do the math faster and more reliably when it comes to fixing calendar times to UTC rather than having to make each player in a raid group do math each time they want to show up for a raid on time. Or have to remember that their server is in a different time zone than they are every time they look at the calendar to check raid times. It just seems… stupid. I’ve never understood why calendaring is treated almost like an afterthought in computers. This has been true in every OS I’ve worked with. The entire Y2K problem came about because of not thinking about the importance of time moving from the future to now to yesterday in a constant stream of increasing numbers.
It is always now on the internet, I guess. Can the calendars at least take what time it is on the players screen into account, please?