[C+] No megaservers! Or at least small server options [...]

I’m adopting the [C+] tag haha, I think it’s a good idea. Credit Brackmage, maybe?

Anyway, there’s a lot of things I hope for in terms of Classic+ but I think the biggest detractor for the game experience has been the trend towards megaservers. For over a year now I’ve been playing on a very small, community oriented server that many players would consider dead and not worth their time. Yet it’s led to the most positive and enjoyable WoW experience I’ve ever been a part of in my 20+ years of WoW.

Perhaps there’s an opportunity here to provide both mega servers and a handful of small scale servers for people to choose from, with no option for transfer in. I understand that this isn’t everybody’s preference and that some people value access a large pool of players at all times, but for others of us, the cost to the game experience has been too high.

Something to think about…

(*EDIT: Corrected to no option for transfer in. Transfer out is fine, preferably short-term.)

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Blizzard seems to have this weird history of being comepletely unable to handle transfers. They always eventually allow them. And then seemingly randomly turn them off or let them go on forever. I know your issue is goods transfer, and player reputation.

Seems like maybe they should allow the x-fers from small>large but disallow anything not soul bound. So it is a major choice, lose all your gold, mats, but if the small server dies or is really not for you, you don’t have to completely start over.

Or maybe at this point we only have people left willing to start over, and over, and over.

It’s like 2019-2023 never happened and some of you almost genuinely have no idea how server population fluctuations occur after the ‘Tourism Phase’ has ended.

“b-b-b-but my tight-knit community of 100 dedicated RPers need our own dead server!”

No, you don’t.

I agree with your assessment of transfers and its history, but in this particular case that statement is intended to avoid people flooding into these servers once they get traction. We’ve seen it in the past… a server starts to get popular and all of a sudden everybody wants to be there. Rerolling is fine, but bringing your main from another server and everything that comes with it is problematic.

So I should amend my statement. Transfer out is actually fine, just short-term so we don’t end up with the problems that Grob has experienced.

Yes, we do. We’re doing just fine, thank you, and enjoy the experience we have. I’m well aware of what happened with the tourism phase but ultimately have zero desire to play on a mega server like Anniversary, or even a populated Era cluster like Whitemane.

If a by-your-standards-dead server and a 100 player community is what it takes to be free of bots/farmers/RMT then I will take that every time. You’re more than welcome to play on the mega server.

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C+ will 100% have megaservers. All the classic team cares about is saving a few pennies. They have no value for the old experience.

This is such a stupid post. No one is asking for 50 servers. You need several healthy ones. Megaservers are not healthy. Layers are not good for the game.

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Megaservers have ruined the game.

They need to revert back to normal sized servers.

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The Clasic team have ruined the game. They’re the disease. Megaservers are a symptom of their incompetence and laziness.

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Yeah I think this game is destined for failure with them controlling it. They can’t seem to learn from mistakes or figure out why people like Classic.

We should send them a survey with questions on why they think people like WOW and grade their responses.

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Your group of dedicated players could create their own private server, since that is essentially what you are demanding.

It’s super easy to host a private server these days.

You can download all the files pre-packaged. I ran a private server just for me for a little while.

You can add bots to it that group with you and do dungeons and quests with you.

Private servers do have a greater respect for the players and the game.

But Classic is essentially a private server. None of these people had anything to do with making the great game (that it used to be). And the changes they have made are been awful. Sure they have the legal right to the IP. But it’s sad a billion dollar company has such a lack of talent attached to this project.

Yeah we are basically playing private servers run by the worst private server operators ever.

If this was an actual private server no one would ever come back.

The only reason people come to these megaservers is because they are official.

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If Blizzard wishes to provide officially supported, licensed private servers I would be all in on this actually. However, two things…

  • What I’m asking for is that the server experience be aligned with what the game was originally designed for. Vanilla WoW was not intended to have that many players in a single world and it does not scale well.
  • We don’t actually need these servers to be exclusive. We actually love it on Grob when people join us, and people do join us! There have been many folks who have grown tired of the main clusters have have moved over to Grob to get away from it.

They will never in a million years allow private servers to be official.

This is absolutely what they should do. Franchise WoW.

There’s a ton of passionate, talented, imaginative people out there who could do the game justice.

That will never happen though.

It would cut way to deep into their profits. It’s not happening.

Of course it won’t happen. I said it’s what they should do, not what they will do.

I used to run private Battlefield 4 servers and it was a blast. I even wrote addons to manage it in C#.

I’d 100% build the best WOW server you ever seen if we could host our own private WOW servers.

The RP players managed just fine on the Grobbulus Megaserver.

Grobbulus wasn’t a megaserver. I was on it.

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