How are tier pants worse? Heavy haste low vers vs heavy mastery low haste it’s an easy pick for raid if you acutally know stats. Yeah totally can control what shows up in my vault everyweek, thats why i’ve taken sockets the past 2 weeks. Same with beacon I can’t make it drop or show up in my vault and again its good for totem fights otherwise its 3rd on the list. Glad beacon will single handily kill experiments. How’s your progress? Oh yeah you behind a crappy troll acount.
Again get out of here troll and come back when you know what you’re talking about
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Mastery still better than vers. Rather the lower haste tbh. Eye beam is directly off mastery and chaos strike.
Idk fam, do your 20s, I’ve been maxing vault every week since day 1 of this tier. Wish I had two, but is what it is.
i too can screenshot inspect section of wow
Lmk when you find someone with a 447 crawg rq. Btw, who even are you, still no aotc, it’s like week 20, yikes.
That clearly isnt their main character.
i like how this entirely devolved to you just malding and seething
You mean you three? Bro I’m chilling, was chilling the entire time. Not my problem you got cleaved up.
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Just saying as a noob causal I feel my ret pally always do more damage in both ST and AoE when I use the ST and AoE spec. Also I seem to survive better…
I mean yes DH feels more fun to play. But what do I know I play pretty casually so my comments don’t matter much
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Seems like a good start to make us viable for ST, just hope they don’t straight-up remove any existing talents like essence brake or momentum with all these people whining, i like having those as part of my rotation.
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You love it so much you only play Veng. Got it
Momentum and essence break are the reason SH hits like a wet noodle outside is windows and they need changed badly, the current playstyle is terrible@
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As far as I know there is only one documented person I know of whining about Essence Break, and Im sure hes gonna make an appearance at some point in this thread, but its mostly Momentum and its playstyle, that people are complaining about.
Like Im all for the playstyle, if it felt more rewarding than annoying. 8% Damage is cool and all, but it needs to be more impactful, the original 12% was fine in my opinion, not to mention I think Fel Blade needs to be on the list for triggering Momentum, we barely use it as it is because of Isolated Prey, I use it to literally close the window on space, not to mention if I happen to YEET myself further than anticipated, it comes in handy.
I don’t expect them to remove Momentum, but I expect it to be reworked from the ground up. As for Essence Break, I mean… sighs I like it, I do. I want to love it though, and I cant love it because it makes our entire spec so reliant on getting that window correct or its thousands of Damage lost. I can see it being reworked off a capstone. I dont see where it could go though
at least you acknowledge one of the major glaring issues of the talent/spell
Too little… Too late… It is Blizz way of doing things. They screwed DH Havoc from the start of season 2 and they did it on purpose… with people leaving and playing other classes, they did what they always do, panic and buff a worthless class when endgame is over…
Momentum is some kind of joke. “Watch these fools Momentum into Cyclone Shield, we’ll have a few good laughs”.
The real problem with the DH tree is the location of “know your enemy”. As no other talents come anywhere near the performance per point of this talent (it’s solely responsible for our stat preferences), it’s mandatory, and locks every dh build into taking essence break since it’s one point away, and, due to the proximity again, tends to move us towards momentum.
Simply swap know your enemy to a much earlier fork in the tree and I think you’d see a plethora of builds come about that all moght be more fun and perform better than what we currently have.
Bottom line is that if you’re going to make a talent so good that it’s mandatory to the point of ignoring all else, it should be early in the tree or baseline.