Buff heroic dungeons

K so we’re just arguing to argue now. Got it.

Where am i wrong?
My point hits home.

Its the ignorant people who never bothered to learn the dungeons who are making Mythic dungeons sound harder than they truly are.

No different than your comment about a bad tank being representative

The tank was frustrated because the dungeon wasn’t going as well as they expected. Not sure how you got “troll tank” out of it.

Again I ended up joining 1/2 way through so at least one DPS gave up in frustration. Morchie was almost a complete wipe. And we did wipe on the last group of trash. There is clearly some players that can’t steam roll a heroic dungeon at 460 ilvl.

No, it doesn’t, especially since I’m not the person making those arguments. Overlaying the arguments of entirely different people does not make for a W.

Neither ignorant nor arguing from ignorance. So using a troll tank to represent heroics is fake and weak.

Heroic could be a little tougher. Maybe mythic 0 could be slightly easier and a mythic 1 could be a current 0 difficulty.

The real issue is people need to learn mechanic and class rotation. Lol

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Agreed.
In many cases, the Heroic dungeons are easier than running the dungeon normally in a pre-70’s group. I get it though that is why M+ exist, but seriously.
In general, the game as a whole does not feel threatening in the slightest.
Whether level 1 or 70, the mobs in the game don’t stand a chance. My mana never gets below 90%. And I’ve never had to eat to replenish my health or mana in 70 levels on at least 5 alts.
I play a little Classic WoW and the difference is night and day.
Retail is instant gratification and Classic is (or was) more methodical and dangerous.

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No no. Cant expect people to do things on their own. Blizzard just needs to cater to the worst players, obviously.

You did. No one mentioned troll tank or tanks skill/execution. Yet you made the assumption and put words in other peoples mouth.

Lets look at this:

Which doesnt line up with your personal experience. So its obviously troll tank, troll group, just get better.

But when people say that about mythics, you suddenly have a soap box to stand on to preach that mythics are hard?

Like hot damn. Talk about being hypocritical. What if i used your words and say “every group that struggles with Mythic dungeons is just a troll group. No i will not take any context into play here”

Make it better? No not really. So why are you doing that?

These were the arguments I was talking about in that context. Had nothing to do with the tank freaking out on a healer in a heroic. Which is all the info I need to assume his behavior isn’t above board. :slight_smile:

I’m not saying they need to get better. I’m saying those groups don’t actually exist and are certainly not in such numbers that they are representative of the heroic dungeon experience. There is not some silent majority of people struggling in heroics.

I’m also not saying the majority are struggling in 0s. I’m just saying that anyone rubbing two brain cells together can see, feel, and experience the huge difference between them.

That’s fine, but you’re strawmanning as the arguments in context are:

You 100% correlated the tank to dungeon difficulty
Which I responded in the exact same manner

You are making that argument.

Then why did you correlate this to dungeon difficulty??? Make it make sense.

They 100% do lol
I haven’t struggled in any of my Mythic dungeon groups either. Can I now claim that groups that struggle in Mythic do not exist.

I can’t because I did what I’m supposed to do and did the mechanics, whether I could ignore them or not. As such, the difference is minimal and definitely not “huge” by any means.

I’ll see if I can grab a group of normal dungeon ilvl (460ish right?) and see about running a Mythic 0 dungeon. Should be able to do just fine honestly. If we succeed can I claim the dungeon difficulty gap doesn’t exist and it’s simply a matter of “git gud” ?

You: ignorant people making ignorant arguments about 0s.

Me: I’m not ignorant about 0s and not making ignorant arguments about 0s.

You: Ah, but this troll tank comment involving heroics says you are!

What are you talking about dude? You’ve turned every argument that the gap between heroics and 0s could be closed a bit into some monolithic amalgamation of different people’s comments on different things.

Told ya like a week ago I was in 0s on my warrior at 459 and completed the first one with few issues. We had a better discussion then I think.

So you lacked comprehension and that’s my fault? Lol

I never said anything about you, so not sure why you felt the need to defend yourself. The conversation at hand was about representing dungeon difficulty.

Try to keep it in the proper lanes

Because they can be. Using anecdotal experience that is. Which is what everyone is going off of. Every time i post the numbers to show scaling, everyone suddenly doesn’t have any response to the conversation. Instead we get “in my experience” that we’re supposed to take objectively, which is hard to do when “my personal experience” doesn’t match up with the other persons.

So who’s right. Them or me?

Yeah you, but I want a full group. Because this goes back to anecdotal evidence. It disproves the one thing you’re trying to preach about difficulty gap. That it really isn’t there and it’s a player made issue

Wait. You keep telling us that Mythic+0 is easy. Which is it?

The fact that people disagree with your idiosyncratic opinion means they have a different opinion, based on their own experience. They are entitled to their own opinion, more so than your brazen entitlement in considering yourself privileged to insult the intelligence of readers and make yourself look clueless.

He’s convinced that if he repeats himself enough times people will accept his premise, which he keeps repeating, that heroic and mythic+0 dungeon difficulties are basically the same, and it’s a skill issue. Maybe you need to have him repeat himself 100 or 1000 more times until you accept what he needs to say to do forum triage for his overlords.

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Mythic 0 is made hard by people that don’t know what the baloney is going on.

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Who are trained to never care what the baloney is going on by the rest of the game.

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We will find out how well this works. But whether it “works” depends on their metric for success. Do they intend to raise the average skill level of players who do mythic+ by weeding out most players who weren’t already pushing high keys with fixed groups of pros? Then I guess that would be a “success” according to their standard. Do they think this is going to miraculously result in 100% of players becoming semi-pro keypushers? LOL, hard fail coming.

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This is a result of the totality of wierd systems and choices Blizzard has created.

For example, Interrupts need to be baked into to our class kits so we dont have to spec into them. Make them a baseline level 1 skill that you learn about in the Tutorial island.

Proving Grounds needs to make a return to be able to use LFG. It needs to be more of a tutorial though, with things like how the Monk rested XP quests tell you to interupt etc.

My two cents.

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That’s the truth lol

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I think this change is just causing the problem for delves to solve but that’s just my tinfoil hat and Blizzard’s track record talking.

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Ive never strayed from my claim. I was talking to and referencing people who call heroic easy but m0 hard. What im about to say ties into what im about to link.

You lack comprehension as well.

Difference in opinion is fine. Misunderstanding is another matter. Which if you were able to comprehend the discussion at hand youd know that.

It is. If if wasnt, you wouldn’t have people under geared people clearing it with no hassle and over geared people failing.

Where was this training? Game never taught me to blatantly ignore mechanics so id be clueless in the following weeks

There has always been an undercurrent, both here in the forums and my feeling also from within Blizzard, that making casual content much harder while providing no learning help other than many inexplicable sudden deaths, will result in all casuals becoming elites. The game will become once again the hardest game in the genre, one where 100% of players completed Naxxramas in Vanilla. Tens of millions of elites who would never have considered playing wow because of the presence of casuals will now join and pump players like him to the top of the heap in a blaze of glory.

It’s okay if you keep working to make yourself look like a clueless stooge.

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