Buff Fury Warrior Defensives

Problem is not the damage, but rather staying alive.

  • Enrage regeneration cooldown 2m → 1m30s.
  • Revert Warpaint nerfs or replace it with Ignore Pain. As it stands might aswell not even talent Warpaint.
  • Revert Bloodthirst heal nerfs, as we can no longer spam it in every global.
  • Defensive Stance baseline like the other 2 specs.

QoL change: unerf the crit part of our 2 set bonus. The Bloodthirst damage is already nerfed, not getting guaranteed crits just makes the set bonus unusable sometimes.

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reported for trolling

3 Likes

How about no and you just play arm? When fury is good its super bad for arena. Just like when demo is super good its very bad for arena.

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My Shadowlands Fury-related PTSD is being triggered right now.

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I’d rather they made slaughterhouse reduce the max health of the target instead of MS. Or an option for it. Or something.

There’s so many lobbies where my MS doesn’t even get applied and that feels bad. Much worse than my heals falling off in dampening

Was playing it yesterday, didn’t feel bad (as SMF) honestly feel like if the spec gets any tankier it’d be really toxic.

This would be kinda interesting ngl.

That or rework slaughterhouse to cause more self healing per stack.

Fury is a spec that is rewarded for focusing one target to the ground while healing itself. Having an MS feels kinda weird in it’s kit especially when paired with another ms class.

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If you did that all the harry potters gonna cry moar. Cuz ranged and kiting hard.

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I think that the f they just made our self heals not effected by damp that would be the best route. It would decouple our defensive abilities from damp like every other class.

What if they reworked slaughterhouse to get rid of MS & be a sort of lifesteal mechanic?

Slaughterhouse PvP Talent

Tank Specs – Row 1 PvP Talent

Requires Warrior

Requires level 36

Rampage damage causes you to heal for 2% of the damage you deal to the target for 20 sec, stacking up to 12 times.

Or maybe a stackable CDR buff for a PvP talent.

Slaughterhouse PvP Talent

Tank Specs – Row 1 PvP Talent

Requires Warrior

Requires level 36

Rampage damage causes your cooldowns to recover 3% faster for 20 sec, stacking up to 12 times.

Both of those talents make more sense to the fury warrior & suit it’s kit better than a stackable MS. Fury should be a bloodthirsty warrior that lusts for battle, so it should get more powerful the more it fights.

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What if yall just got good

We wouldnt be posting here if we got good :pensive:

I’m smacking kids with 300k+ bloodbaths on my Fury War while passively healing more than demo locks and stacking a 36% healing debuff what more do you realistically want from the spec :person_shrugging:

Hehe it is pretty amusing when you get those big hits randomly.

yeah feels good snapping the necks of guys in dresses that have been kiting me for the last 15 sec :triumph:

To be able to keep those 5 DW stacks you used without dying :angry: all i ask for by i always get tunneled

I’ve been caught off guard by Fury using DW in shuffle. I’m wondering why our whole team is randomly dying with our healer freecasting and then notice orcboy has 5 stacks of DW and is happily tunneling away at people while we beat up a caster.

I agree, nerf warriors.

Fury needs Bladestorm or other anti-CC mechanic to compensate for the fact it’s a plate melee.

Compare plate to leather melee. Leather normally have superior mobility and CC, while plate compensates with more anti-CC mechanics. (Excluding Rogue, which is flat out busted and excels in all directions.)

Fury also needs unique utility Arms can’t get.

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This isnt wotlk none of this matters when blizz designs

It’s just basic philosophy for maintaining uptime as a melee :person_shrugging:

Either you excel in mobility, cc, or countering cc to have uptime. Otherwise you suck or aren’t really melee (like Rets)

Fury is an underperforming spec because it’s very easily controlled.

It doesn’t have elite anything other than maybe the best passive defense in the game?

2 Likes