Let me preface everything by stating the buffs to ferals and rets were great, maybe just a tad much on ferals but it’s never good to nerf anything unless it’s game breaking. And it’s not, they were bottom of the meter the entirety of classic wow, let them cook.
With that being said, I play four classes with 97+ parses on all of them, elemental /ret/balance/fury. Performance of a class should generally be gauged around a 95 percent parse, anything higher involves pis /focus magics/ undesired padding(di’ing on kologarn) etc.
When you look at boss dmg dealt in any raid, it shouldn’t be so skewed that specs are doing 20%+ more dmg than others on every fight. No one should be turned down for raids when showing proof of clears/high parses in said raid because that person plays an unmeta spec/class.
People immediately try to take multiple locks/multiple rogues/multiple dks, why? Because it does the most dmg. Lots of people are crying for feral nerfs with the argument that people will only take ferals now because of util??? Dude, no one forms a raid…. And goes “we need more bres’s and innervates here”… never, in the history of time.
The only concern when forming a raid on what class to bring SHOULD be, are raid buffs and debuffs covered? Do I have enough tanks? Healers? The game never should be focused on class stacking. Look at the top guilds, entire groups full of dks and locks, do I want them nerfed? No, no one wants there class nerfed…Everyone knows they’re currently the strongest dps in the game by leaps and bounds, and people try to emulate this by gatekeeping everything else that isn’t a meta classe/spec.
Point is, EVERY class, EVERY SPEC should be viable. No class should be tiers ahead in dps.
Take one look at logs, how can anyone logically tell me why arms/frost/BM/marks/balance/blood dps/subtlety/ret/ele/ destro/arcane is performing that poorly? Before someone starts shouting “it’s a pvp spec”… no dude. When it was designed that way in original Wotlk, I promise you blizzard didn’t sit back and make specs trash in pve because they know it’s good in pvp, people realized it was bad in pve, because of a flawed spec design, and it has been left that way out of laziness.
No reason in the world, that right now classes/specs have problems getting into a raid because that class/spec just literally can’t do good dmg even if played perfectly.
Also the scaling logic… “oh don’t worry bro, fury warriors are scaling”. On god they won’t, and neither will MM hunters. They literally jumped like 20 llvls this phase and jumped up 2 spots on wc logs. Meanwhile dks and locks went up thounds of dps this phase.
TLDR, keep the buffs coming. Every class/spec should have a spot in the raid if played well. If you’re not going to balance everything, just put a warning on the character creation screen that tells the players that class only has 1-2 viable specs in pve scenarios. Happy for the ferals!