Buff Arcane's Damage

Please? It’s now even more difficult to kill someone in Arcane Power now that the trinket bonus was changed.

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Really hope arcane goes back to meta spec, shooting fat space purple novas and missiles looks so cool. Feels so much better to play against than frost and dragons breath too

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No

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I like the combination your name Failedwizard and also being a struggling arcane mage.

They go together so nicely

I’m sure the classes/specs you encounter running you down also get a good chuckle out of it before they lop your head off

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https://imgur.com/yhTnlvp

buff arcane dmg

Try pressing your buttons next time.

IDK channeling Fleshcraft to ground the HoJ and it giving me 40% HP shield and 20% dmg reduction seemed like a pretty good button to press! :stuck_out_tongue:

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Try being a Successfulwizard next time.

Orb baseline and supernova and nether tempest buffs plz.

Literally press any form of CC and you’ll take zero damage from the Sphere.

hmm maybe instead add a 4th new class that is again a melee attacker

and make locks cast coil, give alliance a belf reskin

So you’re arguing that damage is too low yet when he posts a screenshot of an arcane mage doing big dam you just condemn it by saying “tRy prEssInG YouR BuTtoNs NeXT tImE”?

Regardless if he pressed buttons or not, still hit for 55k. Cov also got hit for a 44k barrage by Numbing the other day.

Arcanes damage is fine.

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Arcane was gutted when they took displacement , and increased the mana for arcane explosion

1 Like

While Arcane’s burst damage is not bad (though it is mostly tied to meme-y crits from Arcanosphere / Arcane Barrage with 10 stacks of Harmony / Arcane Barrage execute, its sustained damage could use some help. To keep them in line, Blizzard could introduce buffs to sustained damage only (Arcane Missiles / Arcane Blast) and even tie them to PVP talents, so that you would need to drop something for them, maybe even Arcanosphere itself, as other usual PVP talents are quite important.

Huh you’re rlly gonna condescend to people when they post evidence against your claim and also want people to by sympathetic to you.

Ok back to not taking the forums seriously

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Its a single ability that required a charge up time and if you get kicked or cced at all during it, completely renders it useless. It should hit hard.

That being said, when it is the only ability that hits hard… Then it is a problem.

Well, I have to agree with Arcane receiving damage buffs. However, they shouldn’t be able to kite that easily. That ranged perma slow and the ability to blink everywhere so often combined with a nova, I think it’s too much. I mean, if you buff their damage that is. I don’t know if buffing damage by more than 10% would be safe though. Pretty hard to balance Arcane mages without making them so strong. They might need a full rework honestly. I think that’d be the best thing to do is just rework them altogether. Imagine how much of a nightmare they could be in RBGs lol.

If you die to arcanosphere (a 4 second cast that needs to be aimed) then youre gonna die to every class that can do their burst 10x more easily and without casting. Thats a skill issue frankly.

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Arcane doesn’t have any more blinks then the other specs of mage btw…and if youre “kiting” with chrono shift youre literally doing zero damage. Arcane doesnt have displacement anymore btw.

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You don’t need damage while kiting. You just hit people with CDs, and run. We both know that.