Which brings their uptime down to the same thing. And again, the CD and Duration are pve based not pvp based. Put PoF at 15 second duration and thats 25% uptime, put it at 20 seconds then its at 33% uptime.
I dont know why Mistweavers are hardly played, it might be because of the list of bugs that havent been fixed and listed in the alpha and beta that needed to be fixed. As far as I know, they havent been, but I dont play monk, but I havent heard of anything about them getting fixed. It could also be because they dont work well with the fights and the damage output, or specs are just too strong to ignore. Or, they just scale better later into the expansion when better gear and stats are available like some of the “underperforming specs” are, and there was a shift starting to happen before they got the small buffs.
They arent going to revert the october “nerfs” because some people in pvp just want to blast people, they arent going to change the durations and cd times because of pvp either.
And really, you guys havent had anything positive to say about the pvp aspect of DK in the first place so why exactly are you telling me to shut up for saying that these durations are pve based durations. If they change those durations for pvp then things are going to be adjusted elsewhere, and you wont be happy about that either. 20 second duration on PoF means a nerf to the rest of the kit, or have you guys not actually been paying attention to how Blizzard has been doing adjustments? The only thing that has really changed is the the value of the changes. Also, PvE balance has NEVER been anywhere near spot on and neither has PvP, so the expectation that it should be, while a good thing to advocate for, is something that is probably never going to happen.
9-10% uptime is not the same as 15-16% uptime. You can’t defend yourself on everything. This whole time you’ve been on this forum, you’ve written the narrative of class balance complacency and that allowing blizzard’s balance team to wallow in their low standards is OK. You say buffing X will need Y nerfed. Then why is it for Paladins and Mages that they get buffs for free? Their class kits have minimal drawbacks? Their classes going completely under the tuning radar? If you don’t have an answer don’t reply with a half-assed “I don’t know maybe blah blah” to cover your own butt.
I’m happy with this most recent tuning to be honest. Chillstreak has never been my highest source of damage, so I can’t sympathize with those who complained about it. In my experience it makes up 10-25% of my damage on Details in average. Obliterate along with Frost Strike and Frost Fever are 7/10 times always my top 3 damaging abilities near or above 30%.
Wooo I believe this. If balanced for pve first why fire mage need triune + ice block + cauterise ? They tanking boss now ?
If balanced for pve first why is there no pvp nerfs despite them globaling a warrior in 4-5 secs solo ? If pve first mage need poly + ring on frost on 2 separate schools so even if melee interrupt arcane it’s a lul I’ll still freeze u same like poly for 8 secs?
If balanced for pve first why wog nerfed in pvp maintained in pve ? Or Dk frost worm fury does a 33% damage equivalent in pvp.
While I don’t think the buffs or nerfs really matter, it does show how out of touch the dev team is. Frost DK burst even under the perfect scenario can’t hold a candle to rets, ww, arms, mage, warlock, boomkin
Yes, lets buff everything so that Fire mage is now on the bottom… real smart thinking, then you have to buff fire mage. And have you not played prior to Legion? Classes have different schools of magic for the most part.
Your arguments are terrible because you haven’t experienced any of the problems people are complaining about. If you don’t play the content then you aren’t educated enough to talk about the problems plaguing a class. That’s why people don’t take you seriously.
Knowing what a proc does on a class doesn’t make you an expert. Looking at raw numbers doesn’t make you an expert. Telling everyone playing a class with 2% representation on the arena ladder that they want to be OP just by asking for buffs is idiotic. Meanwhile other classes have been sitting at 20% representation.
No one’s asking for the ability to one shot people. We just want to be in line with what the other classes are doing this arena season. I want to be in line with a ret paladin or arms warrior. Here’s a video since you clearly don’t understand what’s going on.
Kelliste. You really gotta stop digging yourself a hole, man.
You could understand that majority of the Dks are just not happy right now with the current state we are in. Know that we’re just not competitive like Paladins, Warriors, Boomkins and Fire Mages. Know that we just don’t want to global someone like rogues used to. Know that any Dk nerfs are not justified in any shape or form at the current state they are in.
But they did and before you get to say that they have a reason to, don’t. It’s an ability that atm, Frost PvP relied on to do actual damage and the rest of our kit does wet noodle damage with poorly stated tooltips. Implying that we’re all dumb for not being happy with its current state.
Word of Glory is not spammable. It costs 3 Holy Power out of the 5 that plays have. So a pally if they started at 5 holy power could cast WoG, then spend a global to gain HP then cast WoG then spend up to 3 global gaining RP to cast another one.
Are we seriously still doing this? We all saw the AWC match with the ret who did 1.2m damage 1.2m healing. It’s broken beyond belief. All hybrid healing is out of control right now but paladin is on another level entirely.
It’s okay you’re playing the OP class, none of us fault you for that, but the most infuriating part of all these fotm ret’s is that you can’t admit it.
I never said it wasn’t strong, just that it wasn’t spammable. And the Ret that did all that healing, imagine the damage output he lost because he spent all his HP on heals. All hybrid healing either needs to be nerfed OR hybrids damage needs to be lowered IMO. Pure DPS classes have it rough in today’s meta.
Ya, except a Pally can cast WoG not in melee range and can acquire some HP while outside melee range to allow them a little more survivability in times the heals are needed. And WoG can be casted on others and not self only. WoG is a much better ability then Death Strike. I wish they would return DS to its old glory and give DKs more sustainability.
Oh I was talking about resource efficiency wise even though they both have different ways to produce and expend resources. The way that Holy Power is designed, you either use it to deal damage with Templar’s Verdict or use Word of Glory. It gives Paladins a choice between the two. Kinda like how us we use to spam Chains of Ice vs Obliterate.
And yea, Death Strike is just another selfish heal ability that doesn’t heal just as much as WoG. Am I saying it should heal just as much as WoG? No. Am I saying that WoG should heal less and get nerfed into the ground? No but I can see people would like to see that happen.
The 50% PvP DS Nerf has got to go more so than tweaking WoG. Give it a CD for all I care, DS fix should take precedence. Knowing Blizz, they just don’t care.