You get 5 acuity per skill point (SP). If you run Herbalism + Mining, you get the following weekly:
9 SP for herb gathering
8 SP for ore gathering
6 SP for quests
2 SP for treaties
For a total of 25 SP = 125 acuity.
For 3 pieces of profession gear and 3 skill books, it costs 1800 acuity, per profession.
Each skill book refunds 75, and there’s an initial 300 acuity quest.
Factoring in the quest and the refunds, let’s say we start with a base of 750.
3600 acuity - 750 = 2850 total cost.
2850 / 125 weekly = 23 weeks before you’re done.
If someone’s done the math for crafters, please tell me, but I can tell you that my alch/blacksmith has bought every book and is a small amount from crafting the first piece of gear. In comparison, my gatherer is six weeks away from completing the skill book sets. I can’t assume this is intended. I understand oversight happens but can we find a fix for it now?
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Yeaaaaah, the difference in acuity gains between characters that have 2 gathering professions, 1 gathering profession+ 1 crafting profession, and 2 crafting professions is insane.
…don’t get me started on the madlads that are profession shuffling through all the crafting professions every 3.5 days just to get the acuity from all the patron orders.
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Yeah this sucks. Taking a gathering profession right now is just hindering your ability to get knowledge points on your crafting profession and get better equipment. And if you don’t profession shuffle at all on a dual gatherer, you will be months behind right now.
There’s no reason why gathering professions don’t get an extra lump of acuity similar to crafting orders. Even if its another weekly you have to sacrifice mats for.
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Gathering professions also have no recipes to spend acuity on, so it becomes pure profit once they’re done that grind.
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Crafters have to buy patterns with acuity where gathers don’t. I’m not positive, but it looks like each prof has 6 150 acuity books to buy. So they need 900 more total acuity than gatherers.
You do of course get way more acuity on a crafter, and I think I run out of stuff to buy with it on my crafters before my gatherers do.
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The entire Acuity system is awful, and needs to be gutted/removed.
Or at the very least, we need to be able to continue to gain Acuity via gathering from finding the item that give skill points, but they just dont give skill after a given amount per week and just give acuity.
This is just another classic blizzard 1 step forward 2 giant steps back.
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The goal of profs is to prevent people from just tossing time and gold at it.
And also so that not everyone can make everything.
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As an update, I’ve crafted two items on my double-crafting character, and am very close to a third. I could be closer if I could craft all of the items the patrons send my way, I’ve skipped some where I could have bought the recipe from the AH. There have been points made about needing to buy recipes with the stuff, but the discrepancy is kind of unreal. Napkin math says I’m getting ~5x the acuity on the crafter. We don’t have an infinite dump for it anymore without the little skill orbs or whatever they were from DF, so I’m actually going to be simply overflowing with the stuff in a few weeks, when my gatherer will just be finishing the book sets.
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I stopped using my gatherer or else I would almost be done with AA. Whereas on my crafters I still need lots of recipes and have only gotten the tools on them.
Could you explain how you got the 3600 AA needed on your gatherer?
While gathering is slower to get the aa books and the tools, most other professions (except engineering) buy a lot of recipes with aa and kej. It is still the case that gatherers will finish earlier and can spend the now useless aa on bags of resources from the artisans guild.
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The 600 acuity goodie bags: “Are we a joke to you?”
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That simply isn’t true. Worst case example is running tailoring with 13 patterns and enchanting or inscription with 11 for an extra 3600 AA needed. Dual crafters at minimum get an extra 200 AA/week through crafting orders. 2x 30 AA orders and 4x 10 AA orders a week for each profession.
Assuming crafters get the same AA from skill points as gathering, you will get 325 AA per week. If we go by Drateeni’s initial numbers 2850+3600 = 6450 AA needed for tailor+inscription. 6450/325 = 19.85 weeks.
Dual crafters will get all their recipes+books+tools nearly a month quicker than it takes gatherers. Crafters can then spend 3-4 weeks dumping their AA into material bags before dual gatherers can even start accumulating surplus AA.
This also assumes that none of those recipes are just passively learned by the profession. I know blacksmithing can learn several of their purchasable patterns in their weapon/armorsmithing trees. I was wrong here. All recipes that are bought can only be gotten through AA
Go buy all the recipes that have AA as currency on top of your tools, and see whos finished with AA first, your dual gatherer or the crafter.
At this rate, it’s going to be the dual crafters.
Dual crafters get an obscene amount of extra acuity through the patron order system, both from acuity yielding orders and KP giving orders (and as an added kick in the teeth for dual gatherers, the dual crafters will pull ahead in overall KP too).
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Dual crafter means two sets of recipes costing AA to acquire. The dual gatherers will still be done with needing AA and getting those bags of goodies long before the other.
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That’s what the example I showed two posts up included. At most it’s an extra 3600 AA for recipes for the worst combination of dual crafter. 1950 AA for all the tailoring patterns and 1650 AA for inscription. Any other profession combination will be less.
But the rate you get AA on dual crafters is nearly 3 times more than dual gatherer. You will be done quicker on dual crafters.
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As Attenborough pointed out, even in the most egregious example, the amount needed is only 2x dual gatherers, while dual crafters gain what seems to be 3-5x the acuity through both KP and patron order commisions.
There’s also an opinion to be stated regarding the value of each individual crafting recipe, vs the value of the the very same KP books and tools that crafters are already close to finishing this week (assuming no recipes bought). Is there a crafting profession that feels truly compelled to have each individual crafting recipe? There’s value to be had in being able to craft anything, sure, but especially this early on, crafting professions will be honed in on specific craft types while maybe only now branching out into separate categories. This feels like a proper progression system, and by the time you ‘need’ that crafting recipe, you’ll have the AA for it.
Gatherers aren’t the same. You very simply aren’t making the amount of profit you could be making if you don’t have the books and the tools. This should be a progression system, yes, but with the ability to job swap to complete this much earlier on, anyone who doesn’t is essentially left behind, waiting for those 20+ weeks to finally be done getting all of the things they need.
The math isn’t there, the reasoning isn’t there, the progression isn’t there. Dual gatherers are miles behind dual crafters in every regard with AA and it feels bad.
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