Old raids are old raids. These aren’t trials from FF that can be banged out in 20 mins they are full on raids and you would have people run them for a chance at a forge? You are literally insane if you think that would be good for the game.
While I miss Titanforging or Warforging, I agree that people tend to hyperfocus on it and start to gatekeep based on luck. Reforging though REALLY does need to come back though - and hell, maybe you could use Valor Points to ‘Warforge’ your items - would make for some nice incentive to do content.
Also, yeah there REALLY needs to be Master Loot back. If I gotta argue why, then clearly I am ancient.
The problem isn’t having all these paths to power. It’s the need for blizzard to protect a certain type of players from themselves.
The kind of players who eats all the content and dies on their computer chair because it has been 12 days they haven’t moved.
Exactly and these players want blizzard to protect them from themselves at the expense of the rest of the playerbase that enjoys having many different activities incentivized with player power or a chance at player power.
Like you said you like having a chance at an rng upgrade from anywhere and it doesn’t disappoint you when it doesn’t. You like it cause it’s FUN. There is plenty of room in this game to bring TITANFORGING back.
Titanforging isn’t the solution. RNG isn’t the solution. Gear progression should be linear in nature. Overhauling the professions system is the answer.
Professions need to be THE way to acquire top-tier gear (even if some materials can only be acquired from raids, acquisition of materials can at least become a guaranteed drop instead of ruined with RNG).
Exactly Torghast was a huge opportunity missed and there is no legitimate reason not to have multiple avenues to the highest items levels even a slight rng chance like warforge/TITANFORGE
It sucked for those who HAD to have BIS gear, it was an annoyance at worst for those who made do with what they got. I can remember when the BIS trinket for Hunters, if not physical DPS, was a drop from the first raid tier (Dragon Spine Trophy from Gruul) yet that did not seem to have the hate I have seen WF/TF get.
Not everyone hated WF/TF, especially in its earlier forms (5-10 levels above base), and those of us that kept it in the proper perspective could have easily enjoyed it. We lost it because of a very loud minority that could not control themselves and made it out to be the absolute must for their gear.
Bottom line, as long as things are kept in their proper perspective, things like WF/TF are a bonus and a nice reward for having fun doing content one enjoys, take it of that perspective and it is the worst thing ever.