That is exactly what I am saying. MoP started over 10, and immediately fell to 7ish. It stayed at 7ish for nearly it’s entire life and only after the announcement of timeless isle and WoD, did people resub… Yet you think that points to mops quality? lol.
Absolutely it points to MoP’s quality. It is the only expansion since Wrath to maintain a steady level of subscribers over the course of its lifetime. Cata only had drops. WoD only had drops. Legion only had drops. Same with BFA. Only MoP remained constant (and in some cases increased). How does that not point to the quality of the expansion?
yeah blizz, bring more pandasNO O NO NO NO NO NO NO NO DON’T DO THAT BLIZZARD IT’S A JOKE NOOOOOOOOO DON’T DO IT
OH MY GOD WHAT HAVE YOU DONE ?
Vanilla grew. BC grew. Wrath stayed at 12. Cata lost 3ish million. MoP lost 3ish million. WoD lost the rest. But you all think it’s legion and bfa’s “fault.”
It lost 3 million and only increased with WoD. Stop.
What does “since Wrath” mean to you? Of course Wrath and the expansions preceding it had far more growth, that was never in contention. Reading comprehension please.
It lost 3 million and maintained more subscribers than any of the expansions that came after it, as well as had a slower rate of decline than Cata. The points you’re bringing up are utterly irrelevant. You’re objectively wrong.
This is comedy. You know it lost 3 million, but think it was “quality” because it had more/ lost less than WoD? LOLOLOL.
Not to mention that MoP is considered the second highest peak of design behind WOTLK; whereas everyone near universally hates WoD for one thing or another, Legion for taking out so much customization, and BFA for the hole riddled plot and bad system designs.
Miss the justice point, valor point system tbh. Reforging was pretty cool to, and you didn’t need to be a rocket brain surgeon to figure out what did, and didn’t work For classes, and specs. Mop a was new player friendly expansion also. Guessing a lot of newer players probably got very annoyed trying to figure out all this azerite, essence, corruption bs they flooded BFA with. Having gear vendors in mop was great to.
I’m not sure what part of this is hard to understand. I will break this down as simply as I possibly can.
- MoP was the only expansion after WoTLK to maintain a steady number of subscribers.
- MoP was the only expansion after WoTLK to actually increase in subscribers number post-lauch in-between and during major patch cycles.
- Every other expansion other than MoP that came after WoTLK lost subscribers at a far steeper and far higher rate than MoP.
I’ll even further break these things down for you so that they’re easy to understand.
If an expansion maintains a steady number of subscribers throughout its lifespan, its usually a good expansion.
If an expansion increases in subscribers during its major patch cycles, its usually a good expansion.
If an expansion keeps its subscribers and all other expansions after it lose their subscribers, its probably a better expansion than those expansions.
I don’t know how much more I can hold your hand here. I’m literally carrying you to the hoops and putting the ball halfway in for you.
The further you go toward “alt friendly”, the more mains because meaningless.
I’m not really sure where the best middle ground is, but I don’t think alts/latecomers should be worthless forever and I don’t think longevity should come from “roll a 6th alt and do the same thing again” because it’s so simple to “finish” a character.
Currency-earned gear; PvP-specific gear (raiders didn’t get a free ride)… all classes had a large (almost homogenized) spellbook - so you got what you deserved in gear and weren’t panelized for picking the “non meta” toon…
Of course I say that and I played MW Monk in PvP… OP as hell
Was awesome.
Oh I loved mop, no matter how I wanted to talent my character I always performed well as long as I played well. They were smooth and fast to play not having to rely on anything else. Everything was built into our classes like… it was your class and you behind it, was all you needed!
I played a rogue, a shaman, and a warlock. All of the classes still felt like they were bringing something different to the table. I think that was what I liked the most about how the classes were designed overall.
Yeah they basically 180’d in their design post-MoP. I know a lot of people complained a lot about MoP design at the time, but I really don’t think anyone thought they would go the nuclear option in the opposite direction and obliterate all of the major design tenants of MoP. It’s such a shame.
Hey boys, MoP was great, because it only lost 3 million instead of 4! Hurray!
When they released hello-kitty island adventure and announced WoD boosts…
It’s almost like, When you lost 3 million people in 6 months, people stop coming back for future xpacs. Crazy.
No, you are blindly defending MoP by saying, “hey it wasn’t as bad as wod!”
That’s seems to be blizzard mode of operation, though.
IE: “Oh, you don’t like X and want Y back? We’ll now you’re gonna get Z and it’s going to be half your damage.”
To be fair MoP wasn’t the reason so many people stopped coming back, that was CATA/WoD, MoP’s biggest complaint was “too much to do” and “ew Kung Fu Panda why is that in my serious MMO?”, both of which the player base has 180’d over since and almost immediately with the “too much to do” comment during WoD with nothing to do. BFA also might have a hand in keeping anyone away as even new players don’t like it.
This is genuinely fascinating. I’ve only ever seen this much blatant delusion and revisionism from flat earthers, or moon landing deniers. I’m not going to argue with you further, I just want to make sure I fully grasp your point of view.
So in your opinion, the rate at which an expansion loses subscribers is irrelevant, only the sheer number of subscribers matter? And in your opinion, MoP and WoD were just so bad that they scared off every single player and none of them came back for Legion or BFA? The fact that Legion had 10 million players at launch and dropped by nearly 6 million throughout its life means nothing to you? Same with BFA except even worse at an estimated 7 or 8 million drop?
After this I won’t respond, I just want to know what your version of events is like.
This is exactly what I’m talking about. Cata loses 3 million and its bad. MoP loses 3 million and it’s “hey, it didn’t lose more and wasn’t as bad as WoD, so it was good!”
There is a reason the terms “wrath babies” and “mop kids” were coined. Players that never played before wrath will defend it regardless, even in the face that it had zero growth.
Same with “mop kids.” MoP lost millions of subs, but since it was a “slow death” it was fine.
We have no idea what legion or bfa sub numbers were. They stopped reporting actual numbers after the loses in MoP/ WoD.
To be fair people (other than those who are anti-anthromorphism) liked MoP in general outside of the fact that there was “too much grind”, nobody praises WoD or BFA for being that good, at most you hear “eh they were alright” at best, and that’s from the people who tolerated them…
Yeah, I miss the days when I just picked what I want to do, and didn’t need to worry about the “consequences” of not doing it.