Brewmaster in need of utility and talent/celestial rework

Changed the title due to suggestion from kinsington and want to change the topic on the thread to getting utility buffed and reworks to our talents/celestial.

List of changes that would help us significantly

2h vs Dual Wield - Not sure if this was intentional or not but 2h is massively out performing dual wield on AoE (3.5-4%+ difference) and leaves 0 choice between weapons outside of pure single target when there are strong cantrip weapons. If there is a cantrip 2h ever it’s that weapon only no matter what

Dead Talents - We have a few dead talents atm and I wanna talk about them. Staggering Strikes, Celestial Flame, Light Brewing (mentioned below), Ox Stance (mentioned below), Fluidity of Motion, Press the Advantage, and Rushing Jade Wind. All of these talents have inherent issues with either their design or how they function with the rest of our kit. Staggering Strikes, Fluidity of Motion, & Celestial Flame are just not useful and need reworked.

Rushing Jade Wind needs to become more of a passive activation like windwalker, it’s too much bloat in the brew rotation and doesn’t fit anymore.

Press the Advantage is a passive choice node vs Weapons of Order but removes our ability to use Tiger Palm which is our highest single target damaging ability and automatically makes it not worth taking for that reason alone. This needs removed at this point especially since 0 changes have been made to even try to keep it relevant or work with hero talents at all. If you want to fix it toss out the Tiger Palm removal, let stacks build up with dual wield again, increase cooldown on brews to 1 second per proc, and reduce stack requirement to 6 max.

Mastery - Multiple suggestions in this thread on how mastery should be reworked but a dodge focused mastery just doesn’t feel good at all, with the increasing number of undodgable tank busters it becomes a stat stick Mastery that we just take for attack power and a tiny bit of melee mitigation, highly suggest reworking this and even making Ox Stance our mastery while reducing threshold/tinkering with how it functions.

Stormstout’s Last Keg - Make this baseline or place it where Purifying Brew/Shuffle are in the tree instead of those 2, brew feels horrible without double keg smash so forcing a deep tree talent point into this is unnecessary imo. Make it a mid tier or very early tier talent point if you won’t make it baseline.

PvP talents becoming regular talents - 1 major utility button that we used to have is locked behind pvp talents, Avert Harm could be moved into a cap stone or deep into the tree and give us a strong unique party cooldown. Reduce effectiveness in raid so it’s more of a 5 man shining tool but still useful in raid.

Ring of Peace - A choice node that turns this into the older version or the current version would help us so much in keys. An aoe silence/disarm that is attached to your character or a knockback would be a meaningful and potent choice in keys.

Keg Smash - Increase radius by 50% to allow easier grouping and make aoeing packs less wonky

Niuzao - This just needs reworked completely as well as its talents to become a strong defensive button that is fitting of the celestial theme of monks. Comparing brews celestial to windwalker/mistweaver. Would recommend leaning into CDR on brews, Shielding, or a combination similar to incarn that would warrant the 3 minute CD.

Ox Stance - I think this just needs removed or reworked, right now it just isn’t worth taking because of the threshold and it honestly just isn’t an exciting capstone. Give us something more iconic/potent.

Light Brewing - 20% CDR on all our brews competing with one of our biggest damage + defensive nodes in m+ is very unfortunate, I think this needs to be a separate talent and should be the replacement for Anvil & Stave in the tree

EDIT: Look at the amount of people who enjoy brew and want it to succeed, cmon blizzard we need to see something soon

EDIT 4/11/2025: We have received buffs again, Celestial Brew 20% buff and Brewmasters balance as well as a Mastery buff are the main stars. Very nice to see

85 Likes

WW and MW are pretty damn good right now so I imagine your going to be ignored for at least another tier. Sorry gamer o7.

7 Likes

If you could, would you change/replace Brewmasters mastery? Or are you happy with its design? I know some seasons you recommend it and some you don’t.

Same question for celestial brew I guess.

2 Likes

Would 100% rework the mastery, something more interesting or synergistic with the kit. Even making blackout combo our mastery and reworking some of the synergies to be useful

Also yes I’d change celestial brew to give some benefit after it breaks, armor or DR or something along those lines

5 Likes

mw/ww bout to get owned from world first race and in true brew fashion the spec likely gonna catch strays for that

buff brew it’s so fun but always bad and like 5x the effort for no payoff :dracthyr_love_animated:

12 Likes

Nothing quite like paying for the devs own balance decisions :tea:

WW is doing too much damage right now, Brew is screwed.

MoP Classic is coming, that’s where I’m gonna get my Brew fix. Retail is not the place lol.

2 Likes

Yea I’m sorry to say it but when Liquid runs 5 monks for their Gallywix kill that means your class is about to get blasted even if your spec was never present :saluting_face:

6 Likes

I just want all tanks and healers to be extremely strong and fun so I can go back to playing dps and not wait 30 mins to do anything

7 Likes

Yeah, it’s always interesting to see my tiger palm do eleventy billion damage one hit and very little the next. Consistency, or at least less variance, would be nice.

12 Likes

agreed, make them all very strong

3 Likes

I’ve been playing Chen on Heroes of the Storm. That’s how bad I want an actual good Brew.

I wish they had more keg abilities. I wish they had cooler abilities in general.

6 Likes

more leaning into the keg theme would be so fun

4 Likes

Brewmaster in need of tuning

If the Brewmaster is anything like my Gibson SJ the b string is always going flat.

3 Likes

Stagger just gives me a nice feedback visual that I can’t get on tanks that just mitigate everything. That’s why I play it, but I do wish it got more love.

Celestial fortune always struck me as like a soft-mastery. I like the interaction with crit, but a ramping dodge buff was always kinda meh feeling.

1 Like

at least a ret wasn’t on the kill so i dont have to worry about my main

1 Like

hoping blizz answers the brew prayers

6 Likes

Gunna be funny when brm gets nerfed because of ww/mw

1 Like

i will not be surprised

2 Likes

The devs don’t give a flying hoot. They will ignore the spec as long as its able to do “casual” content.

2 Likes