Brewmaster Ain't It

I tried to like Brewmaster. I gave it a shot last expansion and in this one. It just isn’t fun for me and the key reason is the button bloat.

It just feels like there are way too many abilities that need to be keybinded. A bunch of low impact rotational abilities as well as a bunch of cooldowns. I know they tried to lessen this but the problem still persists for me.

And I know that there are builds that accommodate a less button-bloat playstyle, there are just so many abilities that have a more passive option, but the passive options are inferior many times and if you opt to take all of them you end up with a much more inferior build. Here are some examples:

  • Weapons of Order vs Press The advantage
  • Dampen Harm vs Dance of the Wind
  • Chi Burst vs Chi Wave
  • Yu’Lon’s Grace vs Diffuse Magic
  • Black Ox Brew vs Bob and Weave (these honestly are good choices between them)

I also think there are some abilities/mechanics that I feel like could be condensed/combined such as Keg Smash & Breath of Fire. Maybe Breath of Fire’s effect could just be coupled into Tiger Palm/Spinning Crane Kick.

The Hero talents also just feel so forgettable compared to other classes. Its almost as if the devs needed to make them super passive because of Brewmaster’s button bloat.

And lastly some of their defensives could be made better. Zen Meditation just seems so niche. I recall there being a legendary (or maybe talent) that made the ability more applicable in more situations.

Anyways I could be a total noob. But I just have a much easier and chill time tanking with other specs such as Prot Warrior, Prot Paladin, and Blood Death Knight than I do with Brewmaster Monk.

4 Likes

Massively disagree with you in terms of button bloat. Not that they shouldn’t absolutely buff the alternatives you mentioned. But they shouldn’t touch BoF or any other rotational abilities.

I do think Exploding Keg is kind of superfluous and could be added somewhere else like combining it with Weapons of Order or something. I also hate Zen Med and would not miss it.

5 Likes

I mean…

  1. Taunt
  2. Keg Smash
  3. BOK
  4. TP
  5. Breath of Fire
  6. Spin-2-win
  7. RSK
  8. Chi Burst
  9. Expel Harm
  10. ToD
  11. Exploding Keg
  12. Jade Wind (has passive node alternative)
  13. Leg Sweep
  14. PB
  15. CB
  16. Vivify
  17. Torpedo/Roll
  18. WoO (has passive node alternative)
  19. Dampen Harm
  20. Forti Brew
  21. Spear (kick)
  22. Black OX Brew (has passive node alternative)
  23. Diffuse Magic (has passive node alternative)

+misc abilities that I use every in every key.

  1. Crackling Lightning (for tagging)
  2. Ring of Peace
  3. Paralysis (either CC or interrupt channel casts)
  4. Transcendence (to place and to port) (GB last boss knockback and Dawnbreaker 3rd boss knockback)
  5. Zen Meditation (Very niche use, but good vs tank buster abilities)
  6. Racial Arcane Torrent (dispels shields in Mists and DR% buffs in Siege for example)
  7. Tiger’s Lust (madly powerful group utility)

That’s nearly 30 mandatory buttons to maximize your gameplay. And I use them all. Every single dungeon. Every brewmaster done.

Bear has about 12 buttons. Paladin has around 18 iirc. idk about prot warrior nor DK.


But to OP’s point…There really isn’t much to condense.
Right now, going passives is a powerloss. Even press for Advantage is a big dps and survivability loss. Yes, 2 less buttons, as you don’t have WoO either…but WoO is a very powerful cooldown.

As for Zen Meditation, there are a few niche uses for it, but it’s mostly to off-set some of the AoE damage so healer has 1 less target to worry about. Some bosses, such as 3rd boss in CoT, have really strong AOE pulse channels.

In Shadowlands, Zen Meditation was great for soaking orbs in Spires of Ascension on 3rd boss and in ToP on stiches tank buster abilities in high tyrannical keys.

Taking anything away would be treated as a nerf, unless something gets buffed instead.

Brewmaster is also definitely the hardest tank to master imho. I’m only doing 9’s, and for the most part, I do well. There are some places/spots that HURT A LOT, but overall, all healers are very pleased with my perfomance.

6 Likes

I didn’t say we don’t have a lot of buttons. I disagree that it’s a problem, I play Brew because I enjoy the amount of buttons. I don’t want to see any of the core rotation gone, except maybe Exploding Keg as I mentioned. I’d also be fine losing Jade Wind and Zen Med (assuming we get a defensive buff to compensate), not that I’ve taken Jade Wind at all this expansion.

Not every spec is going to be for everyone, I highly recommend VDH to anyone that likes Brew but thinks it has too many buttons. Aside from the aesthetic and stagger, it’s similar and does a lot of the same stuff better; And it only has like 6 buttons.

Thank you both for your replies. Whether you agree with me or not. I personally have been pushed away from Brewmaster Monk because of the button bloat. You agree that there are a lot of buttons and the case has been made that the passive options are generally inferior. I have even resorted to creating cast-sequence macros to alleviate some of the button bloat.

1 Like

I found Jade Wind to be a lackluster in higher keys. The throwing keg talent in the node contributes far more damage than Wind in higher keys. And it’s a passive.

Don’t get me wrong, I love Brewmaster. It’s the only spec I play now. But it is a complex spec and really new player unfriendly.

3 Likes

Brew is one of the specs that they haven’t changed in 8+ and their masery is outdated. They don’t feel like an tank. They feel like an dps that has stagger to carry them. Its fun spec but they needs to rethink alot of the basics.

4 Likes

Brew doesn’t need a rework. They need a couple changes targeted at M+ and M+ only.

6 Likes

Just buff and nerf them wont fix the overall problems. Stagger is messy and always getting nerf or changed slightly.

Our mastery is outdated and needs to be useful, Not more dodge yay!.

CB is so weak that in 8+ getting white swing out in a few secs

Some talents are just dead or not fun to play

The passives are so much less powerful to the point theres 80k+ drop for WoO/PtA. Thats HUGE btw lol.

Theres more but its not like its enjoyable to play. Its so noticeable to many people that brew need an hard rework and make it on pair to the other tanks

3 Likes

Weapons of Order needs nerfed from 8% per stack to 2% per stack, and that damage added back baseline.

32% for 40 seconds every 2 minutes is actually giga design dumb.

Not even counting the bonus mastery btw.

2 Likes

yeah deadest stat of all.

It provides AP? And AP is also damage?

1 Like

Yeah stuff like this is not to be taken seriously. You can’t just list almost EVERY ability the monk class has as a whole, and claim “bloat” lol.

Bloat is tied to rotational abilities, and almost all of this is not that.

Having to tag with crackling isn’t bloat.

Having to tigers lust isn’t bloat.

Having to situationally RoP isn’t bloat.

Defensives aren’t bloat.

You actually put a racial on here lolll, not bloat.

You actually put transendence on here lol, not bloat.

You actually put touch of death on here lol, not bloat.

For whatever faults brewmaster has, it’s not bloat.

You can’t just copy and paste an entire spellbook, otherwise I could make every single class in the game look this “bloated.”

No one goes “warlocks have to mortal coil, and shadow fury, and demonic circle teleport, and gateway” lol. Those are not “bloat” abilities.

8 Likes

Cool story bro :+1:
Thanks for the input. I’m sure OP appreciates your input.

1 Like

Almost as though forums are created for discourse (reply button), and not just void-yelling.

Crazy right?

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Prot warrior looks bloated when under the same scope
:dracthyr_uwahh_animated:

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Careful now, apparently we’re not allowed to respond :joy:.

The clowns are out this morning.

attack the idea, not the person

For sure, the second someone invokes ad hominem in an argument, they lose.

Dont forget 4 extra buttons for PvP

5 Likes