why do i still have to borrow things after all these yrs. i can’t wait for the new crafting system most people can’t stand the legendary crafting system they had in shadowlands and didn’t touch it probably the same here when you can just get the gear easier by doing endgame than messing with this whole garbage system again just to craft it.
No what they were getting away from are the systems that look like talent trees.
Instead of doing these expansion type trees that we build upon once reaching max level to lose at the end of the expansion (hence the term borrowed powers ) they gave us something to build upon once DF is over.
It’s a step forward in a sense but wouldn’t make a difference if they add gear that does the same sort of things to our characters anyways. If I have to decide what legendary is best for my character because it has synergy with another legendary and my class is balanced around it, then they’ve failed to change anything.
It was just stuff like that which turns me off to systems I guess. it’s like how hunters were nerfed because there was a new bow legendary. I rather our characters only ever be enhanced by new gear items, not punished for not having them.
Sorry if I am taking it the wrong way. I am excited for the new talent trees but the idea of legendaries and equipping 5 of them makes me feel like it isn’t so different.
THing is legendaries have always added a bonus to the abilities we already had and for the most part have only been needed for high end content .
THe systems like the ones I showed images of you needed in order to play the expansions they represented . Especially once one reached max level of their respective expansions while they were current.
Now I know they are pretty much meaningless now once the xpacs end but when current they were needed , where as legendaries were only needed if doing high tier end game content. For others legendaries are optional .
As for equipping 5 legendaries ,I honestly don’t know if they (Blizz) have actually said that and that the whole 5 being able to be equipped isn’t someone just saying something to spark rage in here.
Yeah, we will see how it goes! Back then I think you would have been right that it was meant for high end players before but I’m not sure if that’s so true any longer.
I can’t help but feel these things are used by a lot of people playing lower level end game stuff too as a normal thing. Being able to upgrade them and get them at lower levels and stuff. It’s sort of integrated in a way that everybody can have them but that turns into everybody should use them because they do something impactful to our class ya know?
If it ends up just being a couple of pieces that we can upgrade through some new currency that would be cool. But it looks like if it’s crafted we will be purchasing with gold again. Bah.
We will see!
And Wyatt Cheng told players that Diablo Immoral is not pay to win because they can’t buy gear in the cash shop. So if it takes half a million dollars to get bis gems on each character, who are we going to believe? They’re still claiming it’s not pay to win.
Where did you get this information?
super overwhelming.
Gear and talents are the ONLY borrowed power that I want. Period. I don’t want a covenant, a conduit, a class hall, an azerite wheel-thingy, a garrison, nothing. Give us new gear and new good stories. In fact, take ALL the energy that you guys put into making systems and instead hire new, talented writers that can capture our imaginations again. Take us back to Azeroth. Make it feel fantasy again, not weirdly science fiction. Give us lots of customization, new areas, great story-telling, and I’m telling you Blizzard, you can’t go wrong.
Borrowed power is such a stupid term, it should burned out of the language. I mean, what does “borrowed” even mean in this context… “I borrowed this amazing ability from my brother Bob but I have to give it back to him when I leave”? We don’t borrow anything, we get given it in some way and at a certain time it gets turned off or removed from our ability to use it.
I suppose its easier to say than “expansion limited power” or something.
But the OP is picking the nit because gear itself isn’t that thing. Gear has stats and sometimes special set abilities or special expansion abilities and as soon as the next expansion starts either the special abilities are turned off or the gear is simply less powerful than whatever we get in the new expansion.
Conduits/souldbinds are expansion-specific power and I doubt anyone with any WoW experience would expect those to be carried forward. In fact, its the one point people have always complained about, that stuff like that is put into the game and it only lasts for that one expansion.
Tier and legendaries are absolutely borrowed power. They’re not a borrowed power SYSTEM. There’s a difference.
wrong
They didn’t say this at all. We won’t be crafting legendaries with additional functions like we did in SL. As part of the DF crafting systems system you can create various ILvl versions of gear depending on your skill level and the quality of mats used. You will potentially be able to craft gear which is on par with Mythic Level Raid gear with the best components (some from Mythic raids). They only commented about SL legendaries as a comparison to say that material costs even for the higher end gear will be significantly cheaper.
The equipping 5 was a bit ambiguous as I it wasn’t completely clear if that was saying that you could only equip 5 gear slots worth of crafted gear (2-handed weapons count as 2), or if you could only equip 5 slots of the top end crafted gear.
Here is where they talk about it:
There were discussions with him on whether Diablo Immoral was going to be pay to win during the beta. It’s on twitter. But everyone was talking about those exchanges, especially since the monetization systems were not in the game during the alpha and beta, but added on release.
Do we have any idea yet how much it will cost a crafter to rank up enough skills to be competitive?
Yes there is .
Artifact weapons with passive talent trees are a borrowed power system
Nehterlight Crucible with a passive talent tree is a borrowed power system
Azerite gear and Essence console with passive talent trees are a borrowed power system .
Soulbinds/Conduits with passive talent trees are a borrowed system .
THe difference is tier is not required outside of high end content .
All of those others were needed for playing the came in the content the represent when said content was or is current like the soulbinds/conduits
Borrowed power usually refers to things that are basically part of your class/spec while also being external to your class and spec. Gear doesn’t usually qualify for that unless it’s like Azerite gear, which essentially put talents into pieces of gear.
So between them saying that we would have all of the core recipies by the time we were half way or so through leveling a craft, and with relatively small jumps in power between quality levels, it should be a fair bit cheaper to get into a market at a base or mid-level. Other considerations will be that they are bringing back masteries/specializations, which will help improve item quality, but for the specific area’s focused on. So weapons, boots, rings, etc…
Here is a quote from the article.
For crafted equipment, quality will primarily modify item level, with each level of quality increasing it by a small amount. For example, a piece of crafted leveling gear might be item level 270/272/274/277/280 at quality ////. In all cases, the goal is to have quality matter enough for it to be worth your effort to achieve higher qualities, without having the gains be so large that the lowest quality versions don’t feel worthwhile.
nothing to do with what i said was wrong though.
crafted gear is failure when you can just get it easier without this whole system you have to do just go do the content get the gear no hassle. i wish they would of not added in you have to do mythic content heroic content to get what you need to make gear the same item level and their soulbound it would of been hilarous on the forums if they didn’t add that and you could just craft mythic gear without doing the content.
Watch there be something that gives you more talent points to spend if you equip it.
Except tier isn’t a needed borrowed power outside of high level content like Heroic/Mythic raids , high mythic + dungeons.
The Borrowed power systems like Artifact Weapons you needed in order to do Legion content when it was current or Azerite gear in BfA content when it was current and Soulbinds/Conduits in SL in all max level content .
So yes there is a difference
Tier is optional for most Borrowed power systems like the ones mentioned are not