Boosting. Period

those would help to ruin the game for sure but the big bad is removing the community aspects, such as cross realm lfd/lfr. heirlooms because they decimated professions. account wide achievements. and class homogenization by removing mix and match talent trees. the worst though, cross realm lfd. <— very bad

Who are you to decide what my experience should and shouldn’t be? I’m paying my own subscription fee Ill play the game how I see fit.

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wut

says the woman who i made a full set of BiS heirloom chants for. :rofl:

star wars fans got soul.

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well yeah, if you’re playing retail, you better or your dps will suck

i find this highly offensive as i am always properly gemmed and enchanted and my dps STILL sucks. :sob:

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Suuuuuuuuure they do.

when i was little my grandma gave me all my aunts old star wars toys (that were sealed in perfect condition) and let me play with them. despite this my aunt did NOT kill me, and still talks to me to this day. my nutter (RIP) star trek loving cousin though was not as… nice.

i don’t care about either really. but i found the difference between them amusing.

Jesus.

Way to make me feel old, dude.

if you’re in your 40s you’re at best 13 years older than i am as i am 36. i’m sorry i made you feel old. :frowning:

Rofl.

I have vices older than that.

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oh no. it’s not polite to ask a woman’s age so i won’t. but i will say. i’ve never gotten a “get off my lawn” vibe from you so even if you are technically a boomer or something you will never be "okay boomer"ed by me. XD

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“Spirit of the Game”

This is a meaningless metric. It has no value beyond what people want to add to it and use as a cudgel against other people. The moment you get someone to try to define this nebulous tripe, it just turns into a feelings session about how that person personally enjoys playing the game and what attracted them to the game. Those conversations can be helpful to a point, but lived experiences aren’t particularly useful data points, notably when those lived experiences are completely biased and dimmed by lack of knowledge, lack of experience, weird expectations, etc.

Everything in the original post is unsubstantiated tripe.

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i’d like this post as i’m sure i’d agree but the “unsubstantiated trip” post isn’t in the little box. but given that we agree on a lot of things i’m sure you’re right. lol

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Oh there’s nothing in the box, I just use an empty quote-box from time to time to create breaks or to emphasize a conclusion.

Like this!

Or this!

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ah gotcha. there’s your like. XD

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I’m not deciding anything. I’m just saying that, in my opinion, it’s bad game design to offer or allow ways for players to skip past major obstacles in an MMORPG for pay, because:

  1. Giving players obstacles to overcome is the whole point. It keeps them occupied, gives them something to do and goals to strive for, and it makes reaching those goals feel rewarding; and

  2. An MMORPG is not a single-player game. Community is a big part of it, and people rely upon others playing the game and overcoming the same obstacles with them. Lack of other players with the same goals closes off some parts of the content to players (dungeons/group quests) and diminishes the experience for those playing the game the intended way.

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Sounds a whole lot like “People play the game differently than me and I don’t like it. Blizzard should only cater to my wants and needs”

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What if… we’ve played WoW since vanilla release.

TBC is not new territory for me. Been there, done that, with a number of alts. Also, I’ve been playing classic these last couple of years.

In other words, I’m very familiar with leveling 1-58. Boosting means I missed nothing.

True. TBC 58-70 offers many challenges we haven’t seen in a few years. I look forward to it.

Two years after the release of Classic, leveling through 58 is NOT a challenge. It’s tedium.

Oh… you’re worried about new players who have never, ever played any form of WoW coming in and boosting to 58? 1) Exactly how many of these do you expect and, 2) so what? That’s their problem to solve.

Point nullified.

In politics, patriotism is the last refuge of the scoundrel. In games, it’s community.

All these “sky is falling because boosting” are nothing more than dressed up pleas from folks who somehow feel injured that their spot in the mythical pecking order is somehow disturbed.

Humbug.

I’ll wait patiently for your “boosting causes bots” post while I watch the bots already running around my zone.

(Full disclosure: they don’t skin, I do, so just following them around is working for me.)

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