Beast cleave effectiveness reduced to 80% from 90%
kill cleave effectiveness reduced to 80% from 90%
call of the wild now reduces the cooldown of barbed shot and kill command by 25% per pet (was 50%)
meanwhile nearly every other class in the game for a huge buff. (dk’s got a 25% boost across the board!)
OUCH !
did i cry foul? or say omg BM Is broken? No I asked what happened. I don’t do the ptr nor keep up on patch notes much. I’ve been a BM since i began playing in 2004. I don’t ever switch, nor plan to. Just curious what happened.
I have been playing a hunter since 2004, that is correct. BM was released in what, cata? I believe patch 4.0.x ?
I played a fury warrior for about a month when i started, didn’t like it and rerolled to a hunter and never looked back.
Where are you all getting this from? Beast Mastery was one of the talent trees in Vanilla (just log in to Classic Era). The first mention I can find of it in the patch notes is 1.7 (fall 2005) but the printed manual that came with the boxed game I bought in January 2005 talks about each class having three talent trees, and if one of those wasn’t BM the change would certainly have been announced. Except for some periods during BC & Wrath where I specced into Marksmanship & Survival for raiding, I’ve always been BM.
those nerfs did nothing, stop watching pointless click bait youtube tier list and updates. Get in the hunter discord and listen to everything being said in the PTR channels
Kind of, yeah. As I recall, BM was a gimmick at first. Most of the time people cherry picked the top of the tree for a few talents.
Every now and then though, you and your buddies would go run Scholo with a full BM boar tanking the run, or something like that, for ‘reasons’. Once you capped at 50g, the respec fee stopped seeming as bad.
Beast Cleave effectiveness reduced to 80% (was 90%).
Kill Cleave effectiveness reduced to 80% (was 90%).
Call of the Wild now reduces the cooldown of Barbed Shot and Kill Command by 25% per pet summoned (was 50%).
Fixed an issue causing Dire Command to grant stacks to Huntmaster’s Call.
Fixed an issue where summoning the Pack Leader Bear granted stacks to Huntmaster’s Call.
The first two notes total about a 4% nerf to AoE, pretty easy to calculate
The Call of the Wild change is a bit sad to see since it changes gameplay, but it’s a) more of an impact on aoe/hybrid cus ST wasn’t looking to use COTW b) Hard to estimate right now, come back with numbers.
The Huntsmaster’s Call “fix” was made last thursday and we assumed it was a bug but it was just announced as a “bugfix”. This makes Hati/Fenryr spawn roughly every minute rather than every 20 sec (only works on hard dire beast casts). This needs a proper sim fix to see the proper value.
In ADDITION they also:
Made our tier 4-piece poison proc completely scale off pet stuff/attributed to the pet and all of our buffs AND apply to our Animal Companion. This has made our 4-set EXTREMELY good to the point where it cancels out all of the above and then some. This might not strictly be a “bug” but definitely goes against how Blizzard generally designs tier sets (They dont make 30%+ dps tier sets). Expect this to be brought back into line for this reason.
They are lazy with the beastmaster. As people start to gear up and hunters start falling behind 10-15% again, they will up the percent. Just like the last season. Instead of doing a real fix on the damage scaling, that is how they are doing it.