[quote=âMootwo-earthfury, post:78, topic:1109164, full:trueâ]
There would have been an exodus from some servers but we would have drastically more healthy servers instead of the vast majority the TBCC servers having serious issues. Weâd also have more choice for players who do not like mega servers. Believe it or not some people do not like them or want to play on them. [/quote]
No, there still would have been the exodus. Gamers and gaming habits have changed since the original launch of TBC. You canât put the genie back in the bottle.
Many people who enjoyed playing on low-pop servers complained about CRZ. Itâs not a new thing.
[quote=âMootwo-earthfury, post:78, topic:1109164, full:trueâ]
Do you think 50% of servers dying or 85% of servers dying is better for the player base? Do you think people should have only the choices of play on a mega server (even if they hate it), not do content or quit? [/quote]
As I said before, the only way Blizzard can fix this is to take away player choice almost entirely. Congratulations, youâre now a night elf. What, you donât want to play Alliance? Too bad. Itâs all for the good of the server and community.
Remember what I said about removing temptation? No more transfers. No, you canât play the other faction: you chose H/A and thatâs what youâll stay for as long as you play the game. Unless the population on your server needs to be adjusted. Then you might be faction changed if Blizzard decides to.
Players make choices to leave or stay: in a faction, on a server. And looking at the long-term consequences of their actions is not something players are good at. If Blizzard took these suggestions being made about server transfers and merging servers, the people who made those suggestions would be howling. Blizzardâs decisions should only affect other people.
No, they are not. It only feels that way because Classicâs population is smaller. The grouping up and buffing, as well as overall friendliness, out in the world died down as soon as people started hitting 60 back in Classic. Some guilds are social and will help out; some are not. Same as in Retail.