Blizzard's Inaction on Server Populations is Unacceptable

I did not pay for a transfer from Kromcrush.

My subscription does end in 8 days however since Wow is a defective product.

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RIP Kromcrush. We bounced to Faerlina with all the other refugees. General chat is pretty fun though tons of other old classic Krom players.

Miss you Goreb, the legend.

Oh yeah, and yeah, this is some straight up bull by blizzard. We shouldn’t have to pay for this.

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Weekly bump, see you guys at 300 posts lol

another bump for visability

Please give free transfers for people stuck on med pop servers but with 0 players on their faction :frowning:

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Why would Blizzard fix this? Just transfer your whole guild and pay them $25 per member. They make more money off of this than selling expansions. The worse they manage servers, the more money they make.

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25$ per member? you mean 150$ per member for all the alts, this is what most of us paid (if not more) when we transfered off our whole guild to another server going into TBC in order to be able to keep playing the game; the server we’ve xfered to is almost dead now btw xD we had 2 40 man raids at the end of classic and a large portion of the guild did xfer. Dunno why we’re left for dead while there’s still a big enough player base super into the game still. Let’s not talk about SoM diluting player base even more… TBC been even worse since then. IDK who makes decisions at Blizzard but clearly they can’t think straight… KEKW

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I’ll bump this one along with the other topic about free server transfers.

bump it up

This is the common understanding that we all cynically repeat, and I can’t help but believe it. It really makes it hard to keep giving them money, especially when it enriches the guy who’s name was in Epstein’s phonebook, but that’s another topic.

Someone in another thread pointed out that someone who pays to transfer like 4 or 6 toons gives Blizz the equivalent of half a year of subscription income. Multiply that by thousands of people xfering, it doesn’t seem like such a conspiracy theory.

Sad if true.

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Blizzard will lose many players and eventually WoW will flop once again.

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I’m starting a hunger strike. Blizzard if you want me to live please give all servers free transfers. I will only be eating circus peanuts and krill oil until you make the correct decision.

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This is a player created problem. It would require players to fix it, but they will not, because players are not interested in anything but themselves.

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Players have no say-so in how this game is run. For the love of god please stop excusing Blizzard.

There are things that Blizzard could have done to prevent dead servers and one faction PvP servers. They could have locked full servers and locked factions. They could have offered transfers from low to medium pop servers. They could have merged or connected realms. They could have added log in queues and offered transfers off those bloated, over populated, faux PvP servers.

Ultimately Blizzard is responsible for the state of this game in every respect. They are the ones who decide if, when, and where to offer transfers. They are the ones who decide to let dead servers languish. They are the ones who decide if and at what point to cap realm and faction pop.

It’s hardly the fault of the players who are currently sitting helpless on dead servers. Claiming that they must depend on other players to fix their servers instead of the company that controls them is absurd.

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I also see no way that players can currently fix the problem of dead servers. All we can do is come here and post multiple threads begging Blizz to help us from drowning. I feel like we used to get more response in the olden times. We even had GM’s who would chat with us in game.

With all the self-inflicted wounds Activision has suffered, and their lack of attention to our beloved game, the sense of anger and loss among players is strong. But like all things nostalgic, sometimes it’s best to just move on.

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Both are to blame. Both of these sources of blame are synergistic.

Blizzard is partly to blame for being so greedy. Greedy in their fleecing of customers whose only recourse is either: pay up, quit, or start over. Greedy in always cutting corners, always trying to do less and less work, while expecting the same or increasing rewards. This is the truth seed within all the small indie company jokes. No more GM’s, fully automated support, no communication, 6 month inaction in bug/exploit/imbalance fixes, lazier and lazier design, players expected to police cheaters etc. Overall, just less and less put into their product as time goes on. Less time, less resources, less talent, monotonically decreasing.

But players are also to blame. It’s a faster customer base now. Gotta go, go, go. Gotta make some moves, gotta score some crack, gotta smoke that rock, gotta take a dump, gotta eat another burrito, can’t stop, gotta keep moving. Players are so much more willing to pay money for game power, or to avoid playing aspects of the game. I saw a guy streaming getting boosted for gold in arena. Never farms gold, 4 paris hilton bags, boosted character, boosted rating, gdkp purchased items. Complete swine. Some people might think, why even play the game at this point? That’s not how he thinks. He pays it all happily, and he gets as much utility/fun out of paying for everything as you might get earning gladiator for the first time. But people like this are more and more abundant. They are likely the MAJORITY. You need a pervasive amount of bottom of the barrel people like this to call customers, to remain profitable while producing such an inferior product. In this way, the players are responsible, because they teach Blizzard their ineptitude is actually quite the opposite of unacceptable. You can impose a periodic ransom on top of subscription fees and they will pay it.

These feed off each other in a feedback loop. Customers becoming more degenerate, Blizzard becoming more greedy, customers further degenerating, Blizzard milking harder.

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Hehe actually you know what, nevermind. Lost interest.

Please open up free xfers on all servers and I will send you all home-baked cookies, plus a double batch to Bobby K. I love you guys, let’s keep the game alive, wooo.

1 Like
  1. Queues existed in classic.
  2. Removing layers doesn’t solve the issue - your assuming people would roll on lesser populated servers than just wait in longer ques.
  3. Boosts are one time and not a cause of this issue.
  4. HVH didn’t cause this issue.

Server imbalance has been an issue since 2004.

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There are no queues now, and that created servers with 20k+ raiders and pretty much no community as stated directly by the people on these servers (and I have MANY screenshots of people on Bene etc saying there is no community), just like Retail.

No. if people were faced with long queues they would spread out on the servers more, not stack on a few. Layers destroyed almost every server and ruined the TBCC experience for many, many people.

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