I was soloing Legion mythic raids at between 220 and 226, so 252 should be overkill. Eonar is still trouble, but not in a killing stuff takes too long way.
And didnât they just get rid of that system with the expansion that launched on Tuesday? There are different gear caps for different gear sources now in 7.0
Benthic gear. If they make the casual gearing path too good, it will effect raiders.
See above. Your statement about casual gearing never affecting raiders is objectively false.
425 benthic boots were BiS in raid. They way you did that was youâd use all your alts to farm mana pearls, send the benthic tokens to your main, then youâd hope that it would be the item you wanted (usually about a 1/3 or 1/4), and that it had a socket. This was done in 4 slots, because of the bonus affixes on the gear. They worked in the raid. you could get bonus crit damage, 2 damage procs, and a flat 2% damage bonus when fighting the 5th and 7th boss from world gear.
Funny, When I was on earlier I was seeing many more players online than when I was on last (mid 6.0 cycle)
Yeah I can see it sucking for people who needed to min/max. But I feel like thereâs a huge loss of quality in a lot of the more casual level content that hasnât been replaced since its removal.
And what ilevel was that compared to the raid difficulties? And how is that the same as what we have now?
LOL no you werenât. Fleet and DK/Coruscant are always the same, because new players who are f2p and then donât stick around.
You should read the forums and all about the guilds falling apart and how difficult the gearing is and how much of a failure it is. Conquest is a disaster, the gearing system is a travesty, the talent system is a mess, the UI is trashed, and the list goes on and on. If youâve played for a decade and done the end game, youâd understand. But seeing as how you love the elitist ladder of WoW, I can see why you donât have an issue with Old Republicâs new expansion.
Youâre talking about a handful of elitistsâ alts posing as casuals who want mythic raid gear, and other obvious trolls. Other than that we see maybe one solo player a month who wants hard content and gear commensurate with that difficulty.
425 benthic gear took an enormous amount of grinding to get the right piece of gear to pop, and it had to have a socket. Then much, much more time to get prismatic manapearls to upgrade that gear. The idea that a full set of 425 raid gear was available to casuals on day 1 is laughable.
More like it was raid gear that casuals had access to if they grinded constantly. Love those worthless procs âfish better in EPâ.
Nothing you have said contradicts this. It doesnât do anything that impacts raiders, until they put something too strong behind it. Normal raid gear behind a major grind is not a problem in itâs current form. I donât think itâs the best design, but that doesnât make it problematic. They have absolutely put bis raid gear behind the open world before, or made braindead easy content (normal warfronts in early BFA S1/S2) required for players who want to maximize their characters, and thatâs what Iâm arguing against.
Once again⊠jumping into a conversation that you donât understand, didnât read, nor were a part of.
Read what I wrote, go back and read whatâs been said, and understand the conversations youâre having. Because youâre arguing something that I never once argued.
Thatâs not why I was arguing against benthic. The affixes they added to the gear were worth more than the 30 ilvl difference between benthic cap and max TF, so they were bis. That was the problem, not that people who didnât raid got almost heroic raid gear.
You took a complaint about how someoneâs guildâs normal off night died because of the korthia gear and arrived at world gear has never effected raiders.
Odd of you to try and tell me what I did and did not see when you were not there.
Then what point were you trying to make? If reading everything youâve written here isnât enough to understand what you were trying to say, you must not have been saying it very well.
Youâre incapable of reading comprehension or you didnât read the entire conversationâ WHICH WAS SPECIFICALLY ABOUT KORTHIA. Literally NOWHERE was the conversation about BfA.
So again:
Korthia didnât kill raiding guilds
SL solo gear progression is fine
Yâall need to knock it off and leave each other alone
No, pandering would be to give the casuals Heroic or Mythic iLvl gear over time from world content.
Not fine. How would raiders feel if no weapons dropped from the new raid, or key loggers feel if the Great Vault could not generate weapon options?
The low iLvl is bad enough. Excluding weapons is an insult.
Exactly. This is not even a compromise. A compromise would be to maintain Korthia iLvls, which would be 259 for Zereth Mortis gear in all slots.
If you keep on excluding casual and solo players from endgame progression systems, then yeah, they are not going to miraculously be happy with zone-specific gimmicks and buffs.
Raiders got what they wanted. The actual intended audience for the 9.2 upgrade system would never have âwantedâ to be excluded from weapon upgrades and set bonuses, and to be awarded an item level lower than Korthia by comparison.
This is a loss for casual and solo players, and a win for the elitists.