Blizzard PLEASE fix WQ's!

You can’t even anagram that in the eleven words of my statement, so I’m not sure how you came to that conclusion.

The forum has always been the tiniest fraction of the playerbase at any point in time.

How.

DF has plenty of content. How are you running out of it if you’re so “casual”.

that right there was probably the biggest complaint about world quests in the past. People didn’t like that rewards could war, and titan forge. Once they removed forging, and people still complain about wq’s lol. I mean wq gear rewards would still scale up some once item levels would go up, but it would cap at a certain point. When forging was removed there was no possibilty of wq stuff scaling to heroic, and mythic levels. But here we are :crazy_face:

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Helps if you read the full thing.
I was talking about WoD.

Supposedly they were reduced and timer extended so people “didn’t have to feel like they had to log on everyday”. I think its because we had flying so early and would have been able to complete WQs much faster if they kept them the same consistency as previous xpacs.

Blizz does seem to hate when people can complete things at a faster rate

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I know, how are you even comparing WoD’s single Apexis crystal daily quest with almost 0 other content to DF.

This makes no sense. WQs are 3.5 days in DF and there’s plenty of other things to do that aren’t WQs to make up for it.

I would really recommend going back and reading what I said. It’s like you saw that my opinion differed from yours and you immediately went to reply.

Did not compare DF to WoD. Certainly not as linearly as you’re sayibg. I compared the over compensation from MoP → WoD to SL → DF.
Two completely different things.

To drag out the renown grind. I’ve played enough of it that is clearly the only upside for Blizzard.

Players who thought they were escaping the grind of dailies just transferred their self-imposed grinds on to endless piles of dirt and feasts.

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I did, several times.

Are you going to answer my question ?

Yes, you did. Right here :

3 day refers to DF, “make this mistake for WoD” is a comparison.

But there isn’t an over compensation from SL → DF, there’s so much to do in DF that isn’t WQs whereas SL was pretty much WQ city like previous expansions outside of the singular Covenant feature. How is this even comparable ? MoP → WoD the transition literally resulted in people having nothing to do except the 1 daily quest.

So again I ask : how are you running out of content if you’re “casual” ?

Pretty much hahaha. At least they gave it a nifty little name, and called it disturbed dirt :rofl:

I’ll meet you halfway. World quests reset every day BUT they are the same ones during the 3.5 days and only give rep/rewards the first time you do them.

I literally don’t understand the thought process behind this answer. If I make an alt, any reward other than just easily transferable gold can ONLY benefit that alt, not your main character, thus negating the point of doing the quest. And unless you aren’t already rep-capped with an old faction, the reward is worthless for advancing in the current content. Suggesting that someone ‘go do old content for fun’ is in and of itself evidence that current content is inadequate. And for those pedantic goalpost movers who claim that nonsense ‘if you’re only doing things to get a reward, ACKCHYUALLY you’re not really doing it because you like them’, howabout we remove rewards from EVERYTHING, including things YOU claim to ‘like’, and so how much you ACKCHYUALLY ‘like’ them then.

YOU HAVE DISTURBED THE DIRT

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Your FOMO isn’t my problem, frankly.

Honestly, I’d be fine with WQs lasting for three days as long as new ones popped each day. But giving people who don’t like to do WQs but feel obligated to slog through them the final say on how they should work as opposed to people who actually like them and do them as their primary game content makes as much sense as giving me the final say in how M+ keys or Mythic raids work.

“Oh, I don’t like PVP but I hate to think that I’d miss out on the PVP appearances, can we make it so that you can only do each BG twice a week?”

“I hate doing M+ dungeons but I feel like I have to because they’re available and if I don’t do them I might miss out. Can you make it so that no one can join M+ dungeons more than two times a week so that I don’t fall behind?”

It’s bizarre and boggling.

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No. It’s perfect the way it is. Only having to log in twice a week to do world quests to completion is a great feeling. Most of them are quick & easy too.

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It’s more boggling why you’re so anti-casual. Casual players asked for the current system and Blizzard delivered, why don’t you like casuals?

I’m casual and I logged in every day for months looking forward to doing a few world quests to do since I never do raids or mythic dungeons and only cared about a bit of something to make overworld stuff easier and advance the current storyline. You don’t speak for me, nor does Blizzard.

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You don’t get more casual than me, my dude. WQs are as hardcore as I get, I hardly even dip into dungeons or PVP. I barely do LFR raids.

The people who wanted WQs to only spawn every 3.5 days were the people who wanted to get sweaty about PVP, M+ and raiding at their leisure without feeling like they were “missing out” on crafting recipes at higher rep levels so that they could get premium crafted gear to become even more sweaty.

I am sweat free. I just want to be able to log in and zen through some daily WQs, but it doesn’t feel good to log in three days later and still see nothing but one pet daily battle WQ that I assume that they accidentally missed and the same restocking fishing dailies as every other day to do that will give my character progress towards the stuff that I want.

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It’s a mmo. People should be able to play and progress as much as they want.

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Definitions vary with that word, especially on this forum. Treated more like an urban dictionary word here lol. Casual is used to describe open world players, world questers, lfr players. It has also been used to describe raid loggers, so on, and so on over the years.

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Not really… If I want to spend a couple hours doing World Quests on Tuesday, there really is no incentive to play the rest of the week. Even if I felt like it. Three dailies for the Tuskarr isn’t really enough to log in. I rarely get to play on weekends and monday so the Friday evening world quests are just missed. When World Quests reset every day, I didn’t have that problem.

Now instead of World Quests, if I want to get the rep, I am forced to try and log in at specific times to try and do a feast or a dragonbane keep or spend hours on hours digging dirt at 15 rep a pop.

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