Ion’s latest developer Q&A includes some discussion of war mode starting at 21:58 into the video. There has been a lot of cherry picking on this forum of quotes from this video, so I figured I’d provide a more complete summary.
The purpose of Against Overwhelming Odds
Here’s what Ion says about the purpose of Against Overwhelming Odds:
In other words, a lot of the Horde war mode population is people who only turned it on after a lot of Alliance had left, and who just wanted to get the “free 10%” even though they actually dislike PVP.
Ion goes on to say that Against Overwhelming Odds incentivizes PVP in a way that helps restore war mode to a place for people who like PVP, as opposed to being a place where one faction can get a 10% bonus for free.
Rewards for Against Overwhelming Odds
Ion does mention that an ilvl 400 item at this point in the patch might be too much, and that the reward is likely to be reduced to 385 next week. He does say that some Conquest might be added to sweeten the pot.
Personally I think that adding Conquest might not be the right step, since it will result in Alliance completing their weekly Conquest quicker, possibly resulting in reduced participation in PVP. Maybe a Quartermaster’s Coin might be a better choice, especially if there were other ways of getting Quartermaster’s Coins in world PVP like completing assaults, which currently have pretty worthless rewards for the final completion quest. This would of course require that the Battleborne Sigils purchased with Quartermaster’s Coins be usable on Season 1 gear, and not just on Season 2 gear which would already be ilvl 385.
Progress on balancing war mode
Ion:
The buff ticking down to 25% would of course mean that Against Overwhelming Odds would no longer be available.
Ion also says that they are working on the performance issues that people are seeing as their first priority, and may separately provide more information on what they’ve fixed and what they are still working on.
Personally I think this discussion is a really good sign for two reasons: first, because it means Blizzard is paying attention to PVP, which has traditionally been the red headed stepchild of development; and second, because it does a good job of helping keep the player base informed of what’s going on, for example with the data that the war mode participation gap has been reduced by about half since the patch.
If you want to watch the Q&A for yourself, it’s here:
https://news.blizzard.com/en-us/world-of-warcraft/22864560/watch-the-live-qanda-vod-with-ion-hazzikostas-here