Blizzard, Mythic+ NEEDS to be revamped

Oh no my friends a total goober, youd love him. He got the heart of a champion, no excuses mindset. Unlike me lol

Also i think the “norm” really should be maxed out gear relatively easy. But the pros pushing insane keys or mythic raiding shouldnt be.

We can all play and beat a Souls game, but the “let me solo her” pros shouldnt be the norm

It died when Roman left.

Why bother having gear at all at that point?

I see you keep coming back to this xD

Im on board bro. Gear is just an artificial number. But even back in classic it was less of skill based gearing and more of time commitment/organizing gearing.

I think we’d all love some form of overhaul to gearing. Afterall thats why we do this hard crap.

Gotta head to bed, ill take this back up tonight <3 stay safe all.

They are doing end game content, just not the hardest difficulty.

No, I do it because it’s fun.

that’s quite the wall of text. Revamped? I think you mean removed. We need to just go back to heroic when endgame dungeons were actually fun and not constantly causing people to run to the forums and scream about them.

People complain about lack of content instead because there’s nothing to keep people engaged and raid is seen as off-limits.

I used to love, running heroics and burning Crusade and wrath. I’d start out with the dungeons and then make my way into the raids. Now it just feels like you have to stay on some +25 hamster wheel to even be part of the end crowd.

Instead they would just quit the game.

I dont know why “destroying WoW” is seen as a better option.

There was no such thing as “end game dungeons” because dungeons didnt give end game rewards.

So after I’ve done my week or two of heroic dungeons and have the gear from them I do what exactly?

Can’t get more gear, no challenging content to use my gear in.

But for a large number of people raids are simply off the table.

Organizational difficulties.

how was that destroying the game? Heroics were the most popular thing to do in burning Crusade, wrath, cataclysm, and mop. It wasn’t until they made it its own mode and turned it into the endgame treadmill that people started having issues with it. There were no issues before it. So if anything, we would be restoring the game back to its former glory by removing the one thing that seems to piss everybody off

You can still play around in heroics.

Or is the issue is you are unhappy that others want more of a challenge?

Why are you limiting popularity at the label of heroic dungeons? It would be fairer to consider the entire dungeon system.

If heroic dungeons before were more popular than all of dungeons combined today, I’ll be shocked.

I did them for about a week or two at the start of every expansion then stopped. Had everything they could offer, and going through the motions in easy content was boring.

Ended up just pvping because I couldn’t raid at the time.

why are you always putting words in other people‘s mouths to drive assumptions. I don’t give a crap about other people‘s enjoyment. I thought I made that clear in the marksman thread. What I want is a game mode that doesn’t cause so much whining. heroics were endgame. Everybody was capable of reaching endgame. Now there’s a challenge mode that locks out the bottom 80% of players. So it turns 20% into elitists and at least 50% into whiners and then there’s the other 30% like me that just don’t even bother. However, the game was at it’s most popular when mythic plus didn’t even exist.

Raiding was end game. Not heroic dungons.

If heroic dungeons count as end game, than so do m0s and m+2s. Which 80% are not locked out of.

No one is locked out

The game was most popular when their was a jousting daily.

If you think deletion of the M+ system wouldn’t cause whining… lol.

imagine that. 12 1/2 million people willing to login and do jousting and you can’t get 5 million people to login and do mythic plus. The math doesn’t lie.

Imagine thinking those 12.5 million would return if we deleted m+ and went back to “raid or die”.

Those people left MMORPGs completely. It was no longer a fad, trendy thing.