Blizzard: “Lets make a super OP racial for Zandalari that can make them fully heal themselves in 6 seconds… Definitely not going to be abused in PvP or PvE…For the Horde!!!”
Blizzard again: “Oh no, that kul’tiran knock back is beyond broken in PvP, even though zandalari can fully heal in a matter of seconds… Let’s disable it and make the racial not worth it…! For the Horde!!!”
Blizzard: “we don’t want to give you a pvp gear vendor because it’s just too complicated!”
A game where just about everything is either gotten via quest… drop… or vendor.
So the DPS and tank have to make sure they have no dots on them, no bleeds, they dont move, they take no additional damage, and all this happens over 6 seconds?
I thought you said it would be “abused”.
Add in monk tanks cant even use the heal basically.
There really is strictly no reason to disable the knock back. Would it be annoying to get my troll butt punched off LM? Yeah. Does it break the game? NO!! Lmao… Something up at Blizz bro I am starting to believe the Allies…
Blizzard had second thoughts about allowing Kul Tiran knockback to work in PVP cause they thought about how dumb Horde player characters would look dying to a big knockback punch either by flying off something or being low on HP and being knockbacked right as they die. It would cause Horde to look stupid and Blizzard never implements anything that at the Hordes expense. Just like they never joke and laugh at the Horde as they do towards the Alliance. It’s the consequence of a game developed by Horde players.
Actually they nerfed regeneratin’, it now takes longer than Gift for its effect.
Edit: I should have clarified, regeneratin’ is over 6 seconds for 100%, while Gift is 20% over 5 seconds. Gift also has a three minute cooldown while regeneratin’ has a 1.5 minute cooldown. Note however the cooldown time might be lower for more parses and is placeholder until it’s set to 2 minutes (as I assume it eventually will be).