Blizzard has taken no action on streamers like Asmongold (or the WF raiders) who exploited the bugged drops of world bosses to obtain gear of HEROIC raid level on day 2 before the season even started. Not only have they taken no punitive action, they’ve let them keep the gear. I have to imagine that deep down, people like Asmon know that the right decision, even if it negatively affects them, would be if at the least the items were removed - they are making a joke of the game’s progress.
More recently, there was an obvious PVP warmode exploit where you could sit AFK in raids of 40 people and farm bloody tokens in a free-for-all area; clearly not what Blizzard intended. I participated in this because I learned from that last experience “exploit early, exploit often”. Blizzard has fixed this, but again, no consequences for anyone, including myself, who farmed nearly 10,000 bloody tokens.
Blizzard needs to stop being so passive when correcting exploits - the old way Blizzard would have handled these things would never have been so gently, what are they afraid of? There are lots of actions they could take: they could punish by banning, they could punish by just removing the item, but they need to stop just not punishing at all. Until Blizzard does SOMETHING I will continue exploiting early and often and that is the message everyone else should take away from this.
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This is every expansion though.
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The presence of cheating jerks doesn’t obligate me to be a cheating jerk, too.
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The elite rares who drop upgraded gear to 378 level is not a bug but a feature.
Easy fix is to simply put a daily loot timer on them so kill them once, that’s all for the loot for the next 24 hours and that will stop the farmers.
The fact that other people found a way to escape the hamster-wheel and get the piece of cheese for minimal effort and no punishment while you continue running in place doesn’t make you noble. It makes you a rube and a sucker.
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Yeah, that’s a totally reasonable perspective - but consider this from the Blizzard perspective that is moving towards removing mandatory (mandatory to some people, maybe not to you, which is totally fair) systems like Torghast and daily WQ.
These things are being removed because players always will feel, even if they don’t truly need it, that they want to be competitive with everyone else at the same level. By not punishing exploiting, exploiting itself becomes something you also need to minmax.
edit: sorry wrong reply target
Well, you certainly got personal real quick. Are you one of the “cheating jerks?” If so, how much did cheating did you do?
Cheaters in this game are usually chasing crap I don’t want by means of exploits of which I was not aware. We ain’t on the same hamster wheel, and all the cheaters did was speed up the hamster wheel they were on for a time, not escape it.
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He’d have a point if he wasn’t talking about a video game that one plays for fun. If you skip the work and get straight to the reward then the only thing you’ve done is cheat yourself out of a fun game you paid for. It’s insane to these people that anyone would enjoy playing the game.
I haven’t even bought it. I’m just pointing out the fact that bragging about not doing it is meaningless and doesn’t deserve any praise.
Like other have said, Blizz clearly released this in a buggy state, many of them still known from beta. Add to that the amount of grind grind grind to get anything of value and you have people looking for a way around it.
I don’t blame anyone who exploited these bugs, at all, nor any ones that pop up in the future since no punishment is being given and it lets people escape the mind-numbing grind that is all there is to do at 70 for non-instanced content.
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It isn’t cheating or exploiting if the rares were dropping gear as they were designed to.
The only problem is that some people found out that they allowed fast gearing updating by repeatedly killing them.
It might be that Blizzard wanted this ‘feature’ or maybe (likely) they forgot to add a timer on the loot.
But it’s not cheating, just exploiting a feature.
Now cheating would be using some part of the game to give your character an unfair advantage to breeze through something like PvP battles.
I wasn’t bragging. I was refusing to be something I’m not, a cheater, because that was the OP’s conclusion.
To expand on my previous post. People whined that they didn’t want dailies/WQ so Blizz killed them and gave us… vanilla/TBC endless mob grinds for rep. It’s no wonder people were exploiting it because it was degenerate game-play that wasn’t fun 6 expansions ago.
In terms of max level content, if you aren’t interested in raids/M+, this is at best half an expansion launch worth of content. To co-opt a white mage meme from FF14 - All is grind, there is nothing but grind.
It’s obv not cheating if there is no punishment or rollback so… “exploit early, exploit often” until the reward tap gets dialed back to a trickle.
The premise is inaccurate.
if they deem them to be exploits they are dealt with.
hell even preach ate a ban a few years back.
I think the most aggravating part is the rep grinds they have continuously nerfed, so all the early birds get important rep done quickly but everyone who had other priorities at the time gets to suffer and take 3x+ as long to get that rep. Bad decision making/=blizzard
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It’s unfortunate that they let high profile players get away with things.
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Software development is complicated, especially in a game that being continuously updated and changed. Bugs and exploits will always happen and its human nature to “get more for less”. What’s important is that blizzard fix the issues as soon as possible. That asmungold crap was hotfixed within minutes of it being posted on the forums.
That being said, the punishment should fit the crime. if you are taking advantage of a system that wasn’t properly thought out, like the ones you mentioned, just fix the loophole and move on. in the end, asmungold having good gear doesn’t affect me in any way, shape, or form.
That is not what the exploit was, the exploit was that you qualified for continuous loot rather than it being behind a lockout, where you could only receive loot every X amount of time as intended.
It was a bug, not a feature.
It wasn’t intended though thus blizzard remove that “feature”. I would say they should remove all the loot if it was a bug and players intentionally abuse it.
Is like a lot of world first race if there is a bug in the fight that let you bypass a ton of mechanics or skip an entire phase. You stop and report to the GM and they will patch it on the fly. There was an interview by limit where they fully know some boss fight was bugged they had to stop let blizzard know to fix it before trying again.
Lack of punishment is proof of lack of punishment, not proof that what was done wasn’t cheating, or that those who engaged in it didn’t know exactly what they were doing.
I’ve been playing this game long enough that if something appears to be obviously broken or is entirely too generous, I don’t have to be specifically told it’s a cheat in order to know it’s something Blizzard would rather I didn’t do.
So you’re garbage simply because you can be and it’s not your fault. Must be nice.