Blizzard is making Dragonflight the expansion of "exploit early, exploit often"

Yes I said that Blizzard may have forgotten to put a timer on the loot.

yeah I think they need to be taking action or else everyone will do it and not care

People that exploit deserve to be punished. :dracthyr_shrug:

Right - so they forgot, they made a mistake, people took advantage of that mistake knowing it was obviously a mistake (asmon referred to it himself as an exploit).

As usual, players are the real problem with this game.

My thing here is they keep having the same issue again, and again, and again.

so its time for blizzard to be proactive.

if content/mob x drops good loot, people will go lets do it again to see what happens. this is going to happen. it is inevitable.

code for that ahead of time. jsut how that goes.

I’d give them more empathy if they at least put in new bugs. CCP makes this fun with eve. we get fun with math exploits.

what happens when you work out putting a negative number where it doesn’t belong in an advanced game calculation in some way?

Answer: some really funny goofy op as hell crap really.

its the same one. Logical loop control
or lack there of.

if content can be rerun but its supposed to reward only once
code that.

pLayers will rerun content. that is about as for sure as the sun coming up. as even on a cloudy day
the sun did come up lol.

that should be on the list of to do’s when this stuff is still on a whiteboard and not even pseudocode to discuss.

Small indi company, And with the Ionic breeze at the help making decisions, this game will never change in that aspect. That guy has destroyed this game solo mode. Always makes excuses at end of every xpac saying, we need to listen to community more, we hear you now lol


All the players are like the old cell phone commercial " can you hear me now"

Think of them of daily world quests that aren’t marked on the map.

There was a bug where some of them were bypassing the lockout, but that got fixed pretty quickly

best part if the one I am thinking of
way this game runs sadly logging off and then back in is a rather common fix to many wow problems.

see stuck in combat bug. Unless a rogue, or a nightelf with meld
you fix this by logging off. and back in.

so when someone goes well why would a player be logging off so much. answer: stuck in combat. that could be their defence. or thier line of bs to try an pull lol. was it or wasn’t true?

well blizzard could check the logs. As if
In classic one raid if a boss died a certain way it triggered a bug no one got loot.

You can put a service ticket in. YOu could yell at the wall in your house. both of these would end in the same result. nothing getting fixed.

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This is every exploit!

I’m all for removing items in cases where it’s viable, but banning for a lot of exploits is a bad idea imo.

Like I joined a group farming Sab/Wrath rep before the hotfix and had no idea there was an “exploit” happening, I thought that was just the normal spawn/drop rate lol.

And they just nerfed the loot drops from Siege on Dragonbane Keep 4 hours ago when ppl already got gear from it for the exploit at the same time they never reset the weekly trials so everyone cannot even get the guaranteed high ilvl gear for this week so now they are behind those who just exploited again.