We won ! Blizzard turning Arugal into PVE - now merge Remulos and Yojamba there ! Let's GO!

We won ! Blizzard is turning Arugal into PVE - now just make it all one server with that sweet Cross Faction enabled. Great job Blizz you’re 64% of the way there !!

Blizzard, Please Fix OCE Classic: Turn on Cross Realm/Faction for PVE just like PVP

Blizzard, it’s time to face facts: OCE WoW Classic servers are broken, and Remulos is dead.

Between 9–15 July 2025, Remulos had only 114 raiding characters recorded. That’s not a typo – just over a hundred raiders across the entire server for an entire week. By comparison:

  • Arugal (OCE PvP) had 2,714 raiding characters.
  • Remulos (OCE PvE) had 114.
  • Yojamba (OCE PvP) is so empty it doesn’t even register on logs.

For any player who wants to raid or run dungeons, Remulos is no longer viable. The auction house is barren, pugs are almost non-existent, and even guild recruitment is drying up. If we want to raid, we’re forced to pay to transfer to Arugal (PvP) or a US PvE server like Pagle/Mankrik – which means either constant world PvP or 200ms latency and US time zones. Neither is a good solution.

What DCUO Does Better (and Why WoW Should Copy It)

DC Universe Online solved this problem years ago. It uses megaservers, where players are united on one shard per region and can toggle PvP on/off. There’s no artificial split between PvE and PvP communities, and everyone benefits from a single healthy economy, raid pool, and social hub.

Why can’t WoW Classic do this? Retail already has War Mode, which is essentially the same concept. Why force OCE players to choose between a dead PvE realm or an overcrowded PvP realm?

What OCE Players Need

  • Merge Remulos and Yojamba into a single realm.
  • Convert it to PvE or give players a PvP toggle (like War Mode).
  • Or, introduce a proper OCE megaserver with shared auction house, raids, and population.

At the very least, offer free character transfers from Remulos to Arugal or US PvE servers. Don’t expect players to pay just to have a functional game experience.

This Isn’t Sustainable

Remulos players are paying subscriptions for a realm that is functionally unplayable. You can’t even pug a raid without planning weeks in advance, and new players will leave the moment they see how dead the server is.

If Blizzard doesn’t fix this, OCE PvE players will either quit or move on.

The OCE Classic community deserves better than this. Right now, Remulos is essentially unplayable, and PvE players are being left behind with no real options. Blizzard has proven in Retail (with War Mode) and other MMOs like DCUO that there are modern solutions to server fragmentation.

It’s time to act: merge the OCE realms, provide a PvP toggle, or at least offer free transfers. Don’t leave an entire section of your playerbase stranded on a dead server with no way to enjoy the game they’re paying for.

We aren’t asking for handouts — we’re asking for a playable, healthy server environment that matches the quality of WoW Classic. Please, Blizzard, fix this now before Remulos is completely abandoned.

8 Likes

Anniversary sold me on Megaservers. I personally really like them.

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we also need RDF to que us into the US pool if chosen.
Currently we can get a grp invite by a US player and then que in that way so it’s not like it’s not happening already, why not make it easy.
Also PVP where ping is more important is already like this so why not make pve the same.

no reason not to do this.

2 Likes

Hello @Blizzard. Can you weigh in here?

Realm Name Type Total Raiders Alliance % Horde %
Arugal PvP 2,714 10.2% 89.8%
Remulos PvE 114 63.2% 36.8%
Yojamba PvP 0

OCE realms account for just 4.5% of the total active raiding population in MoP Classic for that week.

So you’ll take our money and give us a sub par experience?

Not that this really helps you in what you are requesting, but for what it’s worth you could xfer to Argual horde side. In all the time I’ve spent running around leveling and questing etc I’ve seen 2 alliance players out in the world. My understanding is that there is no cross realm zones currently, so wpvp is essentially non existant on Arugal

I was attacked once by a hunter who got got by a ret pally as it ran away from me lol

Respectfully, I’ve never played Horde and that’s not something I’m wanting to do. Yeah I’ve seen the numbers in Arugal’s logs and 89.8% Horde is a bit crazy.

In any case @Blizzard can we just have the 1 server with a War Mode toggle please?

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Won’t do anything honestly, just come to Arugal the true server of OCE.

The WPvP isn’t as constant as you think.

I would not go to a 90% Horde-PVP server if my life depended on it. War Mode exists for a reason.

Blizzard already could care less about the “classic experience” by removing LFR - so just server merge the 3 realms and introduce War Mode.

@Blizzard can you weigh in?

war morde killed wpvp on retail, if you want wpvp play grobbulus or play the opposite faction of a dominant faction server, it’s not that bad i played alliance on faerlina and had lot of un ganking horde

I think we should just have 1 mega server, too! With the advent of sharding I’m not sure why we need servers? I know I’m not the smartest but idk why we need them?

blizz don’t give a stuff mate, they locked low pop servers like end of wrath and have done nothing since.

I’ve just checked Pagle and I mean my god, what a night and day difference.

Checking the AH all their potions and cooking materials and gems and enchants are like 10 to 20x lower than Remulos. They are selling Meta Gems on Pagle for 300 gold, and almost 3,000 gold here on Remulos - I mean, do they give you 10x the effect?

How am I, as a returning player (Only wanting to play MOP), ever going to be able to sufficiently enhance my characters gear?

It would make the MOST sense to pay to transfer servers, buy up everything I need at 90% discounted pricing, then pay to transfer servers back.

I shouldn’t have to do that.

so ur saying they should closes it and all go to ferlina like most people

It can’t be reasonable that a player who is joining classic for the first time to relive MOP - comes to his local server, to get a ghost town.

Everything on the AH is artificially inflated because the population is 200 or so - that can’t be acceptable for the next 2 years.

I don’t know what the solution is - and to be honest, WOW has changed so much in their support off-shoring all their CS to 3rd world countries so I don’t really know if they are going to give a flying F about my concern.

TL:DR : there should not be 3 servers in AU. There should be ONE. Turn War Mode ON, and that’s it.

Or, bring back the Classic Experience and allow LFR queues to occur with ANY US/OCE realm.

Or, allow cross-realm raiding.

PVP already utilizes EVERY SINGLE REALM - why is it that fighting an AI CPU opponent doesn’t get the same fair treatment?

Why should it cost me 3,000 gold for a Meta Gem, when that same gem is a few hundred on Pagle? Why should Spinefish cost me 50 gold when it’s a barely any silver on Pagle?

It’s not retail and the numbers are only going to DROP from here, not increase.

I’ve been looking forward to Classic MOP since 2017 when they first announced Classic was coming because I KNEW that MOP would return.

8 years later and this is all I get? I’d be better off playing on an unsanctioned private server.

@Blizzard can you weigh in?

screw warmode, dont ruin my fun

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WPvP consists entirely of griefing people by starting fights where they’ll have an unfair advantage. “pvp happens on pvp server” yeah yeah. But when your “fun” consists of ruining another’s, why should anyone care about YOUR fun? I’d love them to implement warmode just to see you wpvp snowflakes cry rivers.

Warmode is not needed on PvP servers! Warmode is just a PvE server with extra steps! Don’t like World PvP go roll on a PvE server!
Blizzard should merge PvP servers together and if players don’t like it then they can reroll on a PvE server! Problem solved!

WPvP isn’t griefing it’s consequence.

You rolled on a PvP server. That means world PvP is part of the ecosystem, not a bug. If you’re getting ganked while questing, that’s not “griefing” that’s the risk-reward balance you signed up for. The same system lets you turn the tables, call in backup, or fight back. That’s what makes it dynamic and memorable.

Calling WPvP “griefing” because you lost a fight is like calling chess unfair because your opponent used strategy.

Because WPvP is a core part of Classic’s identity. It creates server stories, rivalries, and emergent gameplay that no battleground or toggle ever will. You don’t get that from War Mode you get sanitized, opt-in PvP with no stakes and no server culture.

And I’d love to see what happens when War Mode guts the last bit of server identity and turns Classic into Retail Lite. WPvP players aren’t crying we’re defending the spirit of the game. You want safety? Roll PvE. But don’t ask Blizzard to rewrite the rules of a PvP realm because you regret your choice.

Yeah yeah, you can dress it up however you want, but at the end of the day, it’s a form of griefing. I also don’t know why you’re commenting on a post that’s specifically talking about oce servers when you’re on faerlina. Arugal IS the only viable server for oce, no one who actually wants to play the game and have a functioning economy and player interaction has any other choice but to roll pvp.

Also, big fat LOL @ server identity. Classic server identity is nothing but bigots and toxic sweats spouting hateful BS all day every day. I’m all for gutting server identity in this case! But war mode won’t affect it in the slightest and to think otherwise is just ignorance to the state of oce servers.

Again, I don’t know why you feel the need to share your ignorant opinion when you’re not even from oce.

1 Like