And I have to disagree with you. It isn’t a dungeon finder that is the issue. It is cross-realm/sharding that is the issue. there are no social consequences because even if you group up with people without a group finder, you’ll never see them again.
I played classic and it was impossible to get into groups once my friends bailed and went to retail. It wasn’t fun at all.
of course they dont listen, they never do.
At this juncture, I feel that doing away with the faction divide makes more sense than a pointless faction cold-war (or worse, a faction war with the current writing team).
Personally, I do feel there’s actually too much instance difficulty. I would rather they: delete Normal Difficulty, rebrand LFR as normal. Delete Heroic difficulty, rebrand Mythic as Heroic. Keep “Heroic” out of a queue system, while the new “normal” retains the queue mechanic. But failing that, keep it as is.
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You’re absolutely right. I meant xrealm RDF is the big cancer eating away at the core of what made wow great.
We queued Molten Core for 8 MONTHS to get Baron to drop the binding for our MT. 1 week later, he quit on Grobbulus Hordeside and the best small guild I’d ever been in disintegrated within 2 weeks from the shock, still trying to 25man C’thun on our last raid. I’ve not been able to play classic since. I know how you feel.
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