I actually like you Cyo, so I’ll repeat some of it I haven’t been hiding my opinions:
Why are gold/rewards for WQs so incredibly low compared to “WoW cost of living”? Repairs alone are bonkers high, especially when we look at what WQs grant us. WQs might have been fun at start (opinion) but to keep doing them we need incentive. If I could offset my weekly repairs somewhat decently by doing gold quests to complete my emissaries it’d be worth.
Why do gainful professions need to be herb/alch/enchanting(enchanting not in the league of herb/alch ofc). If I felt like WQs could help me recoup some of my WoW cost of living, I wouldn’t feel the need to herb on every toon while doing stuff just to make sure I don’t slowly bleed out my gold.
On that note, I wouldn’t feel guilty being an engineer/miner anymore because missing out on 2 hour flasks wouldn’t add up as FAST.
It’s no secret players would love a class hall questchain for a mount specific to that class again. Not exactly that, but something along those lines. Players still talk about how cool and unique some of those were (DK cough) and our favorites.
Along those same lines, mage tower-like-content. Mage towers were Uber clutch because we liked something we could do if nobody else was online and the rewards were far far worth the effort.
One word: dino races (yes yes I know) present routes like the manasaber dailies in legion where u ran along and collected stuff, but you’d get to race friends or strangers. “Friendly” bumping could be allowed, as well as hitting potholes that’d slow you down or something that could speed you up. If you’d want instead of a dino you could use your favorite mount, w/e. Bring back carrot on a stick 2019!!! And other items. I’d def use my mechano hog ^.^
The mission table we have now is useless tbh. Nothing rewarding worth actually taking the time to run over to it. Plus, collecting heroes like Leeroy and Garona in the past was cool. It’s more to work towards that isn’t raid or m+. Also, why can’t we have followers like in Legion that come with us or provide us with buffs? It’d help out alts transition from that God awful period of losing leggos, to getting the worst possible versions of azerite gear we will ever see.
Warfronts miss the mark because I can just punch bears the entire time and get loot while watching Netflix. There’s no peril, I’m not even sure it’s possible to lose one. No peril = no excitement.
Island expeditions… This was a big swing and a miss. They are tiny. Who cares if we wouldn’t fully clear it everytime, bigger is better, cooler and MORE to explore! Treat island expeditions like Argus in Legion (not as big ofc) with a solid chance to get a mount or pet or toy or mog immediately after killing a rare. None of this wait till the score screen BS then maybe you’d get ONE reward if you’re lucky. Give us chances to walk away from killing 2 rares with a mount with the approximate drop chance on Argus. Not this “You get loot when you’re done” jazz. Thats bad and simply gating us to try and run it again and again and again. We know and see that. We aren’t blind or dumb. IF you were maxing out your neck for the week with IEs that had the same % drop and rewards like Argus from Legion, its not about just farming and knowing youre not gonna get something at the end. Cuz that’s how we feel. Very few people are willing to put up with IEs now simply to cap AP, since we know there’s a 95% chance we aren’t getting anything additional anyways. AND ARGUS TREASURE CHESTS REWARDED ON THE SPOT, LIKE LEGION! Treasure chests could be toys/pets/unique tabards. If we get to explore, loot (SOMETHING more than now, now it’s abysmal) at the time, find treasure with cool stuff, while mining and fighting the alliance, it isnt just a futile farm effort/get AP capped afap effort.
Why can’t we have boats and boat battles? Big ticket item, I know, but I wanna bombard the filthy alliance nerds on shore, then they get in their ship and try and board mine with their friends while we try to fight them off. Our “base of operations boat” for horde now isn’t a boat: it’s a permanent and useless attachment to the dock. If it didnt take me to the alliance lands I’d never even bother with it and probably would have forgotten it now. If I die and my boat gets sunk? Looks like I’m taking my lumber axe from arathi and gathering mats for another one! Maybe a better and bigger one! AND I KNOW WHERE we can get cannons from! The alliance zones! Trust me, they said it was fine
Another WoW cost of living: Ffs, put the horde bank and portals closer to the docks. Cmon now, who had this idea and thought it was good?!! Taking a FP to get to it every time is simply ridiculous.
Another WoW cost of living: Can xmog plz not break our banks?! Cmon, it’s an aesthetic change, there’s no advantage to be had here. It’s for fun.
Make Azerite gear choices spec specific. Just do it. Show us you still love the players at least a little Blizz. No sane player would complain about this ever. This is a win/win for all players and how often do you get to do that, Blizz?
And since it’s xmas,I’m asking for another talent row at 120! DEAL WITH IT BLIZZ
Edit: AND, 120 is supposed to be the magic number to where I can do anything in BFA, nothing is level gated for me anymore. So why do we all feel like “oh.” when we hit 120 instead of “LETS DO IT!”? That’s not what you want your playerbase to feel.