Blizz ruined m+

dude it was people on the forums complaining we got too much loot in bfa. This loot system is fine

Eh, I’d argue it’s a bit far in the other direction.

4 for 20 would have been perfect imo.

You should be doing content to get gear, not doing content to get something the next week.

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When you have people doing 5-8 mythic+ before they see a loot drop that is not fine.

There should be a system similar to badges put into place if they want to keep the loot drop rate as it currently is.

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Oh. You were talking about pugging. Ok then. I was talking about the rate of gear acquisition of a tank vs healers vs dps within a group.

Doubt it. People only change race once. Regular paid carries can easily max out the number of tokens player are permitted to buy.

You’re looking at the other side of the equation. People who use in-game gold to buy game time are providing the gold that players who spend millions of gold monthly on carries can spend.

If someone buys 10 tokens a week (is that how many? I never bought many) will spend 10x4x$20 a month on purchases of those tokens. $800 that would not have been spent otherwise.

Token sales? Nah, most likely the money saved from not maintaining a quality service. ;p

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That is fine, I don’t see how it isn’t. I have done 30+ Myths Over my characters and have not had that bad of loot luck. So saying people havnt gotten a loot drop is just plain wrong. It’s more like 1 in 4 and still it’s not that bad.

Loot is still so easy to get. You get get a full set of 183 with a few days of battlegrounds after mythics.

You obviously don’t know people.

That’s 200 dollars that wouldn’t have been spent. 5x10 = 50x4 = 200

They’re litterally putting it into either game time or balance meaning 15 goes to some sort of blizz product instead of straight cash.

It’s 1 piece of loot for the group for a completed run that doesn’t make the timer and 2 in 5 for one that meets the timer. If you have been getting more, that means you’ve been lucky so far. In the long run your luck will be the same as everybody else’s.

I’ve been Human.
I’ve been Nightborne.
I’ve been Blood Elf.
I’ve been boring Troll.
I’ve been Zandalari.
I’ve been Human again.
I’ve been Zandalari again.

And that’s only on this one character.

Well no, I have done a few where 2 items have dropped, or the mount has dropped from NW and a piece of loot. It’s really not that bad

People are blowing this loot thing way out of proportion. It’s SO easy to gear. People shouldn’t be full BiS in the first couple weeks of play, especially if gearing alts. It should be an effort. Atm every piece does feel like an upgrade.

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We have a guy who’s race changed three times since the expansion has launched lol.

I know a few of those too, lol.

Race changed to vulpera on launch day, decided he wanted to be an orc a couple days later, went from male, to female, to male (free now though), and then decided he wanted to be a blood elf lol.

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That person who bought multiple dungeon/raid carries spent $800 dollars. Normalizing that activity and encouraging paid carries by changes to instances and loot has resulted in a massive number of token purchases and continuing profit.

If there are people who make a habit of race changing on a regular basis, this behavior is unaffected by specifically changing race when allied races were first introduced. Which would have been a small blip that has passed.

It’s not wrong when it’s happening to people consistently. I thought it was just bad luck until I saw how saturated the forums were with people experiencing the same thing.

You keep ignoring the fact that blizz only makes 5 on the token.

If they spend it on a sub, blizz only gets 5
if they spend it on balance and buy a pet, blizz only gets 5
if they spend it on balance and buy call of duty, blizz only gets 5

Blizz is only making 5 dollars extra on token sales. It’s opportunity cost, if someone buys something with token money blizz is losing the straight cash purchase.

I love enjoyable challenges.

“Do everything perfectly from the moment you zone in to the moment the last boss dies just so you do it fast enough” is not an enjoyable challenge.

It’s really not hard to time a key, albeit it is much more difficult right now, given we don’t have very good gear. Give it two months and a +15 will be easy. Anything under a +5 right now is easily doable if you know the dungeon. You really, really don’t have to do everything perfectly to time a key. And if you do, then your not geared enough to be doing what your trying to do.

Nnnnnnno. Not really. Most of Blizzard’s items are virtual purchases. It costs them a fraction of a cent to cater.