Now, this is just silly. Token sales are based on supply and demand. If the demand goes down so do token sales. If you lose say 10000 accounts that are currently buying tokens for multiboxing, where are the buyers going to come from to buy those extra 10000 tokens?
They didnât bother me much, but now theyâre getting crazy out of hand. Like they came for vengeance. Anyone notice super fast mob respawns when multiboxers are heavy in the area? Good luck getting out of a cave when mobs come back less than a second after killing them.
Yes they do. Multiboxers buy tokens. Tokens cost more than subs.
If youâre going to claim this, you better have the numbers to back it up. Because I donât know anyone across four servers who has quit over multiboxing, Let alone enough people who would make a dent in those numbers.
I could see myself quiting over multi-boxing potentially. But it wouldnât be the entire reason. It would be the straw that broke the camels back. A very very small thing ontop of a stack of many many bad things. I think there is people that quit due to multiboxing but they are likely in that same scenario. I donât think itâs fair to say however that multiboxing costs Blizzard money though because in these cases if the other issues didnât exist the boxer wouldnât have bothered them enough to quit.
There were groups for this cancerous endeavor, at least thatâs what I did.
I pity you, I was on a DK at the time and just switched to blood.
I did it as a boomkin but I was clearing Mythic at that time and with a group it wasnât so bad just tedious
gets killed with a coordinated instant cast by 5+ players that would not likely occur had their been a group of 5+ people playing the game against you
Not toxic btw
When I was leveling my first character at the end of mop I ran into lots of situations where max level characters were one shotting every mob before I could kill it. None of these situations ever involved multiboxers.
Thanks to the fact that low level mats are now worthless, the only multiboxers you see in those zones are minding their own business leveling. But hey, off with their heads, right? The very presence of other players in the game drives you nuts.
What kind of workarounds are there for the software ban? I thought that would be enough to ânerfâ multiboxing.
People think theyâre being cute and are posting youtube videos on how to setup keyboard macros to emulate the banned software.
Not entirely sure but that might be bannable too. The rules are sticky with keyboard and mice macros when used to perform multiple actions.
Itâs certainly bannable they are idiots and using those types of macros was bannable before this change
Iâve been reading there are hardware solutions, since software keycloning has been specifically banned but no mention made of hardware.
I never did keycloning, and I hardly think there would be any point for me to spend lots of money and time on a system like that when these rule changes shouldnât affect me at all.
At the time there was no shared tagging, so the first person to loot got it all. It was more productive to kill it all myself, ie more claws per hour.
If they had done so from Day 1 of the game, then there would not be the issue that there is now. ESO did it - mboxing is not allowed in any form in ESO, whether through software or hardware. That is a decision they made early on. Does it stop people trying to mbox in ESO? Of course not, just because something is in the rules doesnât mean that people wonât try to skirt around rules anyhow. But ESO is organised in a very different way to WoW. There is no central auction house in that game - guilds provide buying and selling systems and although you can join (I think) up to 5 guilds, you certainly cannot get access to every single source of supply across the game. So the economy functions very differently.
WoW permits players to have more than one account and to play more than one account at the same time. Its just that now the player canât use a certain type of software to facilitate that. I am sure someone (or more than one someone) is figuring out ways to try and get around that. People are very adaptable.
But banning mboxing altogether? I canât see that happening. But shrug I couldnât see any type of restriction on it before so, who knows?
But youâre wrong. They spend a one-time lump sum to get all their accounts up to speed, then they farm gold for infinite free game time. They spend less money than regular players over time.
Do they even need to spend anything upfront? Arenât starter accounts able to buy wow tokens?
They buy x number of games. They buy x number of expansions. They put a healthy proportion of their gold earnings into purchasing gold to put towards the cost of their multiple subscriptions, and those tokens are purchased by someone else with real money. They donât spend less money than regular players if you take into account that a lot of âregularâ players also pay for the subs with ingame gold (which I do as and when I can). Whether it comes from them or from other people paying for the tokens, Blizzard still ends up ahead.
Starter accounts are limited by level and by other restrictions. They must buy the game and expansions and pay the subs to mbox.