I played both! It really wasn’t as hot garbage as you make it. Or maybe I’m the minority i guess haha. Yes it was an ever increasing system but it really wasn’t a system where it took months to upgrade. I think at most if you played hard it took a few hours up to a few days.
The entire Vanilla playerbase who saw the end of World PVP in Wrath. You are making many false assumptions, and some of those are about me and where I obtain my information. Keep going though, it’s amusing.
WoW. Has. Always. Been. Meant. To. Be. Primarily. SOLO’D. From. Day. One.
Why the hell do you think it got so big so damn fast. It’s like people do bother learning about history before popping off trying to be edgy.
Uh… actually there was a lot of team aspects during vanilla.
The margins show people log on, and participate - not that they enjoy it. That’s probably due to Blizzard designing systems that require you to log on regularly or fall behind and potentially never catch up.
I started with Legions’ release, quit because of all the terrible systems I mentioned, and came back with 7.3. It’s quite possible they fixed it prior - actually, I believe they followed the path that I said - but it, like all modern WoW, had fundamental problems I couldn’t enjoy.
If you’re talking about completing an artifact, it did take a long time to complete it - until AK catch up ramped up to the point it would complete quickly, but then you were behind the raw AP dump that other players had gotten ahead of you in. Legendaries were also terrible, as they were completely random - and as I said, several could be required to make a spec viable or feel good to play - but even with bad luck protection, if you got the wrong legendary like Prydaz for most specs… you felt horrible.
It should never feel terrible to get a legendary.
A ripcord is something that you could easily pull. That’s the whole point of it. You don’t want to wrestle with opening your parachute when you’re hurtling towards the ground.
Having to essentially stitch together your parachute after you jump out of a plane is not “pulling the ripcord”.
I was a vanilla vet and I was a neutral party. I liked the convenience of flying, but didn’t see it as necessary or that it should be removed. I gave WoD a legitimate shot - and it flopped, and I wanted flight back.
World PvP was, “dead” according to this vocal minority when they added cross-realm BGs.
People who praise world PvP also forget that 95%+ of it is you getting ganked when you have almost no way to win. We saw that with Classic - early on it was great, but now it’s mostly just opportunists looking for easy HKs when you can’t fight back.
LOL so you decide what people enjoy, but Blizzard doesn’t. I get it. No no I really do. But let’s face it, people PLAY Warcraft and they don’t play into you deciding what they enjoy or not. I LOVE the grind. I hate loving it. I hate hate love love love it and I’m one of MANY who find the grinds relaxing and a good way to spend free time online.
Wait what part of legion made artifacts random? I always had the same artifact, Do you mean the level ups? And I think you mean it was not a good system for alts. Which I agree with 100%.
You do realize that showing MAUs doesn’t in any way show that they enjoyed it, right? Or are you going to tell me Blizzard has data to show what the players enjoyed and not just what they did?
Grinding isn’t bad. But the grinds that they add to the game are not the same as mindlessly farming mobs for drops or XP. That, I personally enjoyed quite a bit in Classic.
The time when you had no idea when one would drop - even with bad luck protection - and a legendary dropping was a random legendary. You had no control over which one you got.
It wasn’t even a good system for mains, as if you played multiple specs you were punished for it.
are you saying you didn’t get a legendary at the beginning of legion?
Exalted rep = enjoyed it.
Playing the Allied Races = Enjoyed it.
You are making your personal feelings and saying everyone feels that way because YOU DO. NO. You don’t get to decide what we enjoy or not, you little fascist. You can sit down and enjoy or unsub. Choice is yours, always has been.
You’re confusing the legendaries with the artifact weapons. Artifact weapons weren’t random, the legendaries were. The ones you were limited to one at a time until you got the artifact upgrade that let you equip two.
So you’re saying what you enjoyed - and not what other players enjoyed.
I said that there’s no way to determine if players enjoyed it or not - just that they did it. That is fully accurate.
“Don’t complain or unsub” is a really dumb argument.
Oh yes youre right lol! My bad.
So youre saying at the beginning of Legion you needed a legendary?
If a player does dailies and then creates races based on those dailies, in a game that is PURELY entertainment, I can use basic logic and assume they pretty much enjoyed that experience. I could then offer that same style of content up and if it was done again, then guess what? People enjoy it. YOU don’t HAVE to do it. YOU CHOOSE TO lol
Too many good games out this year to spend time and money on shadowlands. Maybe next year, Blizzard.
Choices were made. 
Dude genshin impact comes out so soon. Im so excited 
Some legendaries were very good, and some were required to make a spec viable. They could change your gameplay noticeably and had a large impact on what your role’s goal was. Because it felt awful to get the wrong legendary - and it was RNG and outside of grinding drop chances endlessly you couldn’t influence the ability to gain them - Blizzard changed them to be a purchasable item with a currency you could more easily obtain.
It was a nice idea, but the way it was implemented was horrendous. Azerite traits were a better addition, but it lead to really boring gameplay where people farmed specific pieces for their traits.
Players can have a goal, not enjoy their path to the goal, and then enjoy the reward. That’s been normal since the game began - but Blizzard has put so many into the game that it just feels like garbage on an endless treadmill.
Also, grinding AP in both Legion and BFA and feeling like it never ends is not a good feeling.
Your logic isn’t very good. First you say anyone who wants to complain should unsub, then you say that people enjoy the work that leads to a result that they want, and that anyone who doesn’t enjoy the grind shouldn’t do it - even if they’re severely handicapped by doing so.
There are plenty of things that aren’t well received - at least vocally - that later get changed.
People are going to adapt or die that’s just how it works, I dont imagine covenants will be the death strike to the games sub numbers because this isn’t a thing that will make droves of people from the casual side of WoW (which is a majority) stop playing.