BG 'randomness'

36 v 24 in a 40 man bg with only 2 heals is an absolute joke - it’s not random when there is obvious consistency to this issue. Bet you can guess which side won. How in the heck can they not get it figured it? Does a rigged winner equate to more requeues, which in turn equates to more engagement and play time? Algorithms to keep you strung along for xmog or any other single player reward is one thing, but when they’re obviously implemented in a pvp setting, it becomes an absolute waste of time and is infuriating…Kudos to Blizz’s data analytics team.

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random refers to the map.

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and take out the call out if you value your forum posting privileges. (advice for your own good, nothing else.)

science says if your team got matched with a premade there was a team grouped on your side too.

Starting with 26 players is a bi product of people dropping ques to try and bypass blizzards 5 player limit and by extension causing you to start with 26 and therefore lose the bg but in their mind it’s worth it :grimacing:. They say it helps the faction by dropping ques but in reality the only people it helps are them. For every que they mass drop that group of however many 20-30 pretty much instantly loses because of that

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Is this a low level BG, cause they’re crazy. Don’t turn your back on them.

That kinda sounds like a 15-man premade raid didn’t take their queue pops because not all of them got the same one.

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Technically, yes. But honestly random battlegrounds are random in every sense of the word.

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I think random bgs are skewed towards the ones that other players are specific queuing for.

For example, if there are a bunch of people specific queuing for AV, there will be more AVs in random bgs.

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