(BETA) Dragonflight Priest Talent Tree Feedback Thread

I think Mental Fortitude and Sanguine Teaching should be part of the same bubble.

If you deal dmg at full health it give you a shield. And if you have the shield the dmg on the spell are incrase. No need for 2 bubble.

As for Rot and Wither I think extend is fine. If you have 5% chance of refresh every time it does dmg you will refrech quite often and it might turn out to be too strong.

No suggestions. Only complaints.

The Shadow and Disc trees are in disrepair.

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5% is far too little.

A major pain point with Shadow is having to redot during aoe pulls. This talent should nullify that. It should basically guarantee that you never have to refresh your dots in a pull. Because dot maintenance is no longer feasible when mythic+ is a pillar of end game content.

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They should have a talent that apply dots on AoE for dots type specs. And have another one that make it refresh/extend them.

Well 5% might be good like I said I dont really know shadow priest. But i mean if you refresh them on Mind sear in AoE if could be good.

Also I think Monomania should affect the whole AoE if you cast mind sear not just the main target

Shining radiance is absolutely worth giving up. The current conduit is 80%. No chance am I spending 2 points on 20%. I don’t think there’s any meta build that is going to take that.

Yeah, that makes sense. I didn’t catch how much of a difference it is between the current conduit. That helps, because 2 points on a tree can make a big difference elsewhere.

I figure I could simply take those extra two points and get Embrace Shadow and Twilight Corruption. So like this: https://www.wowhead.com/dragonflight-talent-calc/AABcQEEQmYmBRASQgJCAQBQABhOVVRWAhJVkFQCAEBA

IDK if I agree with this. In M+ I don’t even think the standard build will even be taking mindgames. If you want damage, SFP is the better capstone to shoot for. But even if we were taking Mindgames, I don’t think it’s worth holding Scov for outside maybe boss fights. Wicked star is going to take any Scov damage-boosting priority in M+ for most the dungeon.

For me personally, I’m not looking to maximize damage necessarily. I’d rather lean more into upfront burst healing, and Mindgames seems better suited for that than SFP. If I were wanting to maximize damage I’d definitely go for SFP.

It makes sense to not hold for Mindgames if no burst group healing is likely needed soon.

My build has both mind games and sfp.I would lose enlightmenet for keys and grab mana elsewhere

agreed

My personal choice looks like https://www.wowhead.com/dragonflight-talent-calc/AABcQEFQmIGARASQgJCgUBQABhOVVRWAhJVkFQCAEBA

which i think is great/ it shows me all would make different choices

The gigantic problem isn’t so much that it’s given to other players, it’s that Blizzard tunes your spells/throughtput assuming that you will be the one that gets it. Either delete it, make it also affect the caster baseline, or make it only affect other people and keep it out of our spell tuning. We are getting the shaft the way it works right now.

Shadow crash could be the AoE insanity spender replacing the Searing Nightmare talent, and the Shadow Crash node could be turned into something to make it apply Vampiric Touch or SW:Pain;

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I feel Shadow has way too many end talents and that there just aren’t enough points to get to use them. Which Is gonna make so many of them DEAD talents because going for the Idol effects are too valuable.

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yeah, the way the talents are set up currently there doesn’t feel like Spriest has as much customization as the other DPS specs they’ve shown for Dragonflight thus far.

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So much this!

I’m so glad priests are getting dev attention first this time around. We have a chance to really make things right!

There is a very clear lack of choice nodes on the general tree. I would love for some of the other covenant abilities to come back this way. I’m gonna really miss my Fae Guardians.

As someone suggested as a response to my previous comment, it’d be really interesting to have Leap of Faith be a choice node with Vault of Heavens. Choose to have party/raid utility or personal mobility. I think it’d be a really fun option for Priests.

For Holy Nova, perhaps consider baking into one of the talents to have it trigger on the enemy/ally target. I would love to have Mind Sear as an option as a Holy Priest so I don’t need to go in melee. This could be a pseudo-compromise and still make it feel more thematically fitting. I don’t think this would be too strong but maybe I’m wrong.

Tithe Evasion is oddly placed considering you don’t have to take SW:D to get it. I think this talent could be reworked completely. It seems like filler.

In Holy, I personally think it’d make sense to have Resonant Words and Holy Oration swap places as the right side of the tree seems to have more of a focus on Flash Heal with Surge of Light. Though tbh unless the trees get modified in structure, I think it is rather inconsequential for now considering you’ll likely always want to pick Apotheosis or HW:Salvation.

Harmonious Apparatus is split into 3 talents. Not anything inherently wrong with this as talents vary wildly in power, but I think it’d be neat if each talent additionally offered a bit extra to their corresponding spell to incentivize taking them (something like…CoH has a 3s reduced CD, PoM has an additional charge, HF’s DoT effect lasts 2 extra seconds).

I’d personally love to see Lightwell become a choice node with something new. I think there will be a large crowd who won’t be interested in Lightwell. There are only 3 capstone traits (I think that is the term) for Holy which is a bit of a feelsbad in my eyes. Would be nice to have an alternative option while still honoring the Lightwell crowd.

Just some thoughts from a rather casual player who has a deep love for theorycrafting.

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I love the addition of baseline Twins <3

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Pro tip: quit giving feedback, “having to talent into X (e.g. vampiric touch) doesn’t feel good because it’s already baseline.” This is pointless and you’re missing the point. The talent trees function similar to how you would get abilities as you level from the ground up. You would now talent into vampiric touch the same way as you would get it for dinging level 10.

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I’m not sure if this has been pointed out, but it’s possible to take Pain Transformation, which adds a heal to Pain Suppression, without taking Pain Suppression. This seems…wrong.

I am myself one of those who absolutelly HATES Shadowflame prism and the only reason I played it in Shadowlands was because we had no other option.
I was really hoping that they didn’t bring this legendary into Dragonflight, but I suppose devs think that we love Shadowflame because it is the most played legendary, not because the other options were worse.

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That happens with quite a few talent bubbles. I could take Searing Nightmare without Mind Sear. I think it’s just a WoWHead thing since the talent trees atm are just slapped together without the actual spell data.

Pretty happy with what I see here for Disc- Lots of options to play with.

Frankly most excited with tryout the full Schism/shadow covenant/mind games/mindbender/ and ditch all the holy stuff.

If none of those are baseline then what would you be casting other than shadow word pain and death when it procs. that just seems very off

The problem is spirits (AoE) are generated almost exclusively on single-target spells and only against targets affected by the single-target DoT. Stinky Nightmare is the only “easy on” ramp that would provide any meaningful damage in AoE. Compare fury warrior who simply needs to press Whirlwind… Having to multidot the five targets you want to hit and spend a sixth global to start doing your AoE; meanwhile, Fury has already hit 3 core AoE skills with 3 supporting AoE damage abilities.

Not saying Priest should occupy the same niche, but if you’re doing a third of the damage as another spec, you’re going to not get invited.

Plus, because of the weird spirit interaction, everything to increase Mind Blast procs and thus increase spirit generation is almost mutually exclusive from increasing the functionality of the spirits themselves. You’re almost best off going mind blasts just for prism, which is a DPS increase from the Priest tree … ?

… Again, Shadow and Disc trees in disrepair.

Mathematically by a landslide.

I thought Ion was the “mathematically impossible” guy? What happened?

The proc could do 1/3 the damage and it would still be competitive in AoE as far as legendaries go. Right now, it adds roughly 20% more raw damage than the Mind Blast one, which requires optimal uptime on Dev Plague to maintain – Mind Blast damage is too low baseline to meaningfully benefit from it. The void tendrils? Proc rate too low. And on and on, that the only other legendary worthwhile is double PI, and that’s assuming you have someone who will benefit more than you from the PI.