Like it or not, classes don’t exist in a vacuum in this game.
It’s a valid point for someone to bring up that another spec has a talent tree that allows more ‘freedom’. And it’s just as valid to have a conversation about it.
The first 400 posts or so in this thread are just opinions and criticisms about priest specifically. And honestly as someone who works in game dev, I think conversations about what people feel like is good about one talent tree vs another is a much more interesting and actionable discussion than people talking about numbers that can be tuned.
If I were a WoW dev, from the first huge portion of this thread I’d pull:
- Shadow priests are not happy, we screwed up their tree, or fundamentally misunderstood what players from that spec want.
- Disc priests are generally happy with their options, but there’s some who want WoD back.
- Holy Priests are concerned about spec viability, as a few of their tools they needed to be viable in current content are gone.
- Shadow priests hate the class tree as well because they feel pigeonholed.
And from the discussion AFTER Shaman/evoker was brought up:
- General consensus looks like the problem with the class tree is bigger than initially thought.
- People like a wide variety of talents in their tree.
- What this seems to really mean is that they want to feel like they can reach into another spec’s ‘side’ of the tree more easily, so they need more branching paths, and less random talent off-shoots.
- Priest as a class is lacking much utility to spec into in their tree - which is exacerbating problem 2.
- Shadow as a spec doesn’t have a whole lot it can take from Holy right now, and that’s what’s causing them to be hard stuck in the right side.
- Shadow’s tree is full of random survival-utility that might be able to be moved to the class tree. The spec tree likely needs heavy tuning anyway, so this might make room for that tuning.
None of that conversation is truly useless barring the lore conversation even when two schools of thought might be clashing.