Best Class to Counter a Paladin?

I am down.

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I have and extra one if you need it.

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The only way i survive against Destro is kiting and using LoS. If I stand and fight I get destroyed.

I know I have greater mobility in GW compared to a Pally but I am sure Pally mobility is still greater than Destro who can hardly move at all

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Don’t underestimate the power of the darkside of the force. Is what comes to mind.

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I figure I can use divine shield and try to blow him up
likely he will be fighting right by his gate
or open up with vengeance
he gates and then follow up with ds


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I would play relentless for the CC reduction and open with vengeance sheild till he gates.

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I want to know the math behind the scaling, what mystery number or % are my abilities nerf by. And how much harder does a 110 hit?

This I need to know


I read leech is a big part of twinks abilities.

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I am not sure by just how much, i would just go in thinking all my abilities have been halved.

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Yes, get high enough leech and it’s like all the time healing.

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So by that math with 50% reduced. A tv with wings up should still do 15-20k and wake 25-30k. ES 12k


The opponent has 80k
basically what a freshly leveled 120 has
I can tell you what happens when I run into a freshly leveled 120. Its a couple hits and they are out.

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Having only played a Orc Shaman during my relatively short time time in WoW
 I was shocked how much difference hardiness made when I tried an alt of a different race !!

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Hardness and relentless used to stack. Orc were next to impossible to CC.

Ya and I stacked them in BFA after reading a guide on Ele Shaman in WoW head . I only realized few months down the line that it doesn’t stack anymore :man_facepalming:t4:

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I still try to run and EMFH just to something different. Know full well that EMFH cooldown is far to long for arena. :grinning:

The problem with Mages (especially frost) are dummy Rets who will over extend, get kited, and slowly find themselves being embarrassed by some little wimp in a robe.

I find it better if you give them the false idea that they’re getting the upper hand, then LoS one, they will then overextend themselves bringing themselves to you, that’s when you POW, right in the kisser.

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Yes I agree, sometimes rage and tunnel vision get the best of you.

I wish the same could be said of the old world with los
blizz should fix that.

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UH DK has no reliable way to keep a paladin off of them that uses their ranged snare, blessing of freedom and steed outside of using a lightfoot potion.

This is actually a really strong strategy in many matchups against a more mobile opponent. Pretend like you are running away and when they use mobility to catch up to you turn on them. Works across pretty much any game.

Maybe it’s because I main pally, but I do well against them when I’m on my UHDK. I usually start with chains to try and get them to freedom early. When they pop wings, I keep them chained and use death’s advance. If they freedom, I stun them, and then pet stun them. If they are on top of me with wings going, I use AMS and IBF as needed. You can’t sit in a 6 second HoJ while wings is up, or you’re dead. Luckily DK has some great healing tools to deal with their burst.

I looked at your talents and you have some less than ideal choices IMO. Don’t triple stack Cankerous wounds as well. I’ll post on my DK so you can see my talents and traits. Keep in mind I don’t generally run around the world with defensive traits like Transfusion or AMZ either, and I feel survivability is still great.