Half the Playerbase is gone?

I have said this many times but there are too many restrictions/rules.

BlizZard is trying to control the player experience with drip fed content on rigid time tables but it is not working.

A return of player agency and choice is important. They took big steps returning PVP gear vendors and not making world quests mandatory for the most part.

But there are a lot of big steps still needed to give back player agency and how to progress in WoW.

:surfing_woman: :surfing_man:

16 Likes

For example the GCD changes they forced into WoW hasn’t worked out. The capping of AoE hasn’t worked either. Waging a Crusade against anything account bound or anything that would help alts doesn’t make sense. Why take away replay value of their own content and game they put so much time into to develop for us?

None of these were an issue unless we are talking about PVP. And even then the tuning can be different if swifty macros were an issue in PVP.

They are trying to solve problems that don’t exist while ignoring QoL issues they can easily address. Chasing windmills there are indeed!

:surfing_woman: :surfing_man:

15 Likes

I’m usually against the doomsayers, and I have particularly blocked Bellular from my youtube feed, but I’ve noticed two things this week:

  1. MUCH fewer groups for M+ in LFG.
  2. HALF of the AH traffic I usually get (from ~2 million daily revenue to ~1 million).

I don’t know if half the players are gone, but there’s a hell of a lot less players since this week. There might have been a lot of people whose subs just ran out.

16 Likes

how so?

/10char

1 Like

To be fair, I can’t trust anything to come out of Bellular’s mouth to be unbias.

He’s basically had a personal vendetta against Blizzard ever since they squashed his idea to sell an addon that voiced over all of their quests and stuff.

2 Likes

They spent so much dev time on the squish (which still has a bunch of broken parts) and new complex systems (that many players don’t enjoy) that they’re now pulling back on a lot of the fun and content they used to provide.

I think it’s amazing that they stopped doing tier sets because “tier bonuses were too hard to balance” and then made legendaries, soulbinds and conduits that they’re having to balance every other day.

37 Likes

I’m surprised they can still type with the sweat that would be pooling onto their keyboard.

4 Likes

It’s accurate in my experience, most of my friends are gone only a few raid guilds are left active atm, some of my friends said they will be back for 9.1 though.

5 Likes

Pfft. People have been banging that drum for legit WoW’s entire running span. If WoD’s 6.2 Year of the Apexis grind didn’t kill it, its invincible.

1 Like

When you see my realm(Stormrage) seeing XR in all outdoor zones, there’s a problem.

4 Likes

Is it complicated though? You get locked into a covenant, pick between 3-4 conduits and…that’s it. Oh yeah go pick a legendary that looks cool and earn resources by spamming the same 1 player dungeons 2 times a week.

That’s nothing hahaha

3 Likes

Honestly most people are waiting for gearing loot changes for PVE.

I don’t blame them because PVE gearing wasn’t bad in early systemlands beta. The bait and switch came late.

:surfing_woman: :surfing_man:

5 Likes

In a way though I’m kind of glad this is happening. It is unfortunate but blizzard really does only pay attention when they start to lose revenue.

While I am enjoying the game overall I find it way too grindy as people have mentioned. Assuming the time metric theories are true they might have to rethink their approach on what’s deemed a successful expansion.

Quality time with + subscription or quantity time with whales?

6 Likes

Warcraft Mobile will save the franchise, calling it now.

:iphone: :telephone_receiver:

2 Likes

It blows my mind that SL launched the way it did after all the feedback given to Blizzard about the game, Torghast, loot system etc. I mean, in the case of torghast, it looks like they took the player feedback and went in the opposite direction.

23 Likes

Mine legendaries from looking at them is like shooting into the air and it does nothing not even hit the ground.

No flight whistle and the way the MAW is designed is screaming at players to not play for extended periods of time.

On one hand that is healthy to do something else. But on the other hand it is also immersion breaking when you are trying to accomplish something at max level and be met with one gate after another. It is a fine line and difficult to hit the sweet spot.

:surfing_woman: :surfing_man:

8 Likes

Why is OP flagged??

Seriously, you blizzard stans need to be more mature… General DISCUSSION about WoW.

28 Likes

I think you took “look” extremely literal.

My eyes don’t deceive me to often. Even a shield was nerfed if I were to even get it.