Ah, I see. Just to be clear, I wasn’t trying to argue with you, just wanted to clarify on why you said phase 2 specifically.
I highly doubt that to be honest. Classic is running on the Legion client, so there should be plenty enough modern infrastructure in the code to implement dungeon finder without too much work.
They would certainly have to dedicate some resources to retrofitting the system for Classic, but I have a very hard time believing they would have to build it from the ground up.
People who pay for dungeon carries are only willing to sit AFK to level, so long as that option exists. I don’t doubt for a second that some people would go to dungeon finder over dungeon carries, but for the majority of them, it’s playing the game that’s the problem.
If your idea of leveling is being alt-tabbed out while someone else plays the video game for you, dungeon finder isn’t suddenly going to entice you back in, because that would require their time and attention.
This issue is caused by the enormous size of the bigger servers, not by anything else. The solution to this problem is for Blizzard to start guiding the course of population distribution.
Dungeon Finder would probably mostly kill the LFG channel, but of course, you know that I think the costs of dungeon finder massively outweight the benefits.