Because of layering , count me out

I’m not trying to help any side of any argument. I’m telling you no one gives a sh*t whether he or you play. It’s a fact. And you’re upset with my attitude? For the past year and a half, there has been nothing but elitism, hate, harassment, and flaming all over these boards to anyone who wanted to discuss their opinions regarding classic on the opposite side of where you are on a

and you’re throwing this BS at me? Go away dude.

You’re doing that by the way you respond to his stated issues, whether you intended it or not.
And of course there’s someone who actually cares that he doesn’t play, and why he doesn’t, and that’s Blizzard. See all the hearts he has on his post? He’s not alone with these thoughts. Another hint for Blizzard that his post reflects something concerning more people than just him.

He even came to the forums, tried to discuss, then made this post, only to get mowed down with responses hating him for his thoughts the decided to share, and people clicked on out of their own will. This guy is passionate about the game, and just the type of guy Blizzard supposedly tries to cater to with Classic.

I’m genuinely sorry that the place is as hateful as you describe it. Really, i know it sucks and i’ve been on the receiving end myself.
But it’s not gonna get better by repeating others shameful actions towards their fellow players, who try to use this forum as it’s supposed to be used. No matter what opinion they have, be it for or against this particular issue with layering or changes.

huh? I think you misunterstood what I was responding to bro:O)

yah , kind of what I thought, cool, just wanted to see what you thought could help :O)

I agree. But every publisher still does it, and it’s become a bandaid for the injury inflicted on the industry by the move to digital distribution.

As far as the lesser of two evils though, I’d have rather have had to pay for my first 1, 2, or 3 months now, and hope that Classic doesn’t become another SC:Ghost or Titan than deal with the [democratic coitus] that the launch with layering will bring.

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You just equated a game with a release date to 2 games that never got that far. Never even got a release time frame announcement.

Not to say I disagree with your proposal. Could definitely do better to hinder tourists. Tis’ the direction blizz is going though.

That doesn’t make any sense.
You’ll give blizzard 3 months of money and hope the game is fixed ?

Not me.
Blizz gets my money when layering is GONE.

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well technically you aren’t really using your own money until you have turned in your tokens and use a real form of currency.

Just remember that buying game time makes them go farther, not much but still:O)

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True stud. With 5 tokens they won’t get any real money from me until month 6.

I’m joining you in doing that.

I’m not gonna pay to play a scuffed version of Vanilla WoW aka “Classic” for weeks or months, if i can’t even have one normal, continous community experience during all that time i spend leveling up.
The server community feeling, and making choices that last in it as i establish my own reputation during the beginning journey with them, is the 1 thing i want out of WoW Classic. I hoped to get to experience what it’s like when WoW first launched off, and see how it is when a whole realm starts from 0.

If my time doesn’t matter to Blizzard, they’re gonna have to wait for my money until they provide the game they promoted at Blizzcon, with the philosophy behind it to make it the experience i wanna pay for.

The gameplay, loot, and feel sure. How you access it/server infrastructure probably not. Again, the actual launch was a total nightmare. If you experienced it, you probably wouldn’t want it either!

Didn’t they say sharding would be in at blizzcon? So they are offering the game they promoted you were just hoping they would change their mind.

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one less druid in WSG at least

what a private sever with dynamic spawning?

No, I’ll just stay with ESO rather than split time with ESO and wow.

Thanks for making me look that up again (genuinely).

They said they were looking at using sharding in the starting areas (valley of trials, etc) for the time at launch and the first weeks, yes.
A very limited and restrictive approach, one i’d even be willing to accept to be a thing if they absolutely had to use it.
But most of the community didn’t agree appearently, even if it’s used in such a limited way.
If they had put in sharding like they said, anything past the initial first levels would have been left untouched, which is a reasonable compromise given that most of the crazy, hard to navigate mess is going to bunch up in those initial areas, and people that matter will be out and about in all the zones afterwards where you’ll need to team up with them to journey through the rest of the actually shared world.

But this isn’t what we’re getting right now. Layering is so, so much worse than sharding in the starting areas, and i’m really disappointed we ended up with this as a “better” version of the initial sharding, which even i would be willing to accept (although i’d prefer no modern measures at all still).
Layering is a straight up hard no, for the same reasons & more as ion was talking about in that Q&A panel.

It will affect some node resources yes. However if blizzard stays true to their words it won’t ever effect world bosses. See ya in phase 2. Don’t blame ya, I’m just not waiting. Guess I am part of the problem.

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The sharding plan had no specific deadlines provided for time or zones. Weeks? Longer? Including zones like the Barrens. Blizzard would not commit to only starter zones. Blizzard would not commit to a specific timeframe.

And it would have been possible to leave sharding in some zones while avoiding copies of world bosses in Phase II.

Layering is either on or off. No ambiguity. Gone forever before phase II. Hopefully well before phase II. It is a self-enforcing contract of sorts in order to avoid copies of world bosses, unlike sharding.

And besides, sharding is worse for game play IMO. Try having a large-scale PvP battle in the Barrens if sharded. Layering is not perfect but at least allows it.

Sharding cuts the mega-realm into many, many pieces. Layering will only cut the mega-realm into a few pieces. And the starting zones are supposed to be crazy at launch, not cut into convenient slices for questing as with sharding.

I didn’t know that they even tried to push sharding further off into zones like the Barrens, as you said. Especially with providing no definite timeframe, even with zones as important as those in the mix… jesus. :neutral_face:
An inch was given, and they seemed to waste no time to go for a whole mile instead.

In comparison to that type of sharding, i understand why layering seems preferable because at least you have one “guaranteed” endpoint to it. Even that one could stretch out into months since launch though, which i think would be way more leeway than Blizzard should be given especially after they already bit off too much with sharding here.
I see the upsides of layering compared to sharding, yet if those are the options Blizzard presents, i can’t accept them. One is just a little less worse then the other.

Maybe i put too much faith in Blizzard by straight up saying they can do, and have to do without any of it if they want to have a successful game.
Even if they already (barely) pulled off WoW’s launch in 2004, with much less capacity to handle things smoothly than now.

I just don’t see settling for any less as an option at this point, because it seems any leeway you give, it will just get stretched and you still end up with bad systems for the game as a whole.
The modern solutions at hand both heavily interfere with the crucial experience to have in WoW, the one it relies on to make players stay. That experience being the one where you’re immersing yourself in a unique world with it’s own community. One you’ll grow naturally to be a part of as you level together. Longterm choices matter here, and the world feels whole. You don’t even notice it’s a game anymore as you play. That’s the magic of WoW.

I wish they’d see that part just as, or much rather way more important than that bloody world boss they decide to take layering out for instead.

Because with layering the magic is quickly dispelled the moment you have to work with the system, intentionally or unintentionally. And there’ll be more than plenty of those moments in the weeks or months it’s in as ppl level. And if the magics gone, people are gonna be gone, too.


/tinfoilhat on
It’s almost like a decision someone would make who’s a very efficient & analytical hardcore raider. I’d know, i have been one for the longest time too. Certain people have certain ways of thinking, and this one aligns perfectly with how a raider like this would decide how to handle layering. :thinking: But is the right approach for Classic WoW? I’d say, no.
/tinfoilhat off