Bear tank is still very weak

Just did an SM Cath run as a refresher, and…yep, just like phase 1, Bear still struggles compared to Warrior/Paladin/Shaman.

Every pull I was ragestarved due to having to spam Lacerate nonstop just to barely hold threat. It does pitiful threat until you get 3-4 stacks up…on each individual target. Taunt was pretty much on cooldown the whole instance due to DPS pulling off of me so easily. I’m full BFD BIS at level 40 and struggling to hold threat off of 37/38 DPS in quest greens.

I tried swapping to Mangle, and…yeah, it’s even worse. It does only a little more threat than Lacerate, but has a 6 second CD and higher rage cost. And does not get any damage increases over time like Lacerate does. It’s literally only useful when Berserk is off CD. Why are Mangle and Lacerate on the same rune slot? It makes no sense when Lacerate benefits so much from Mangle.

On the positive side, I had 2900 health and a thicc 52% armor reduction, so the healer was happy being able to just spam DPS spells most of the time and not worry much about healing me. Damage taken felt great, and I don’t even have SOTF active.

Now, compared to the other tanks…it’s still awful, threat-wise. On my Warrior, generating rage felt okay enough with Blood Frenzy, and I could effectively just tab-spam Rend and spam Thunderclap on cooldown in between sunders. Threat wasn’t too much of an issue. Paladin and Shaman were even better, since both of them have AoE abilities that hit 4/5 targets for a large amount of threat, on a short CD. Shaman in specific, Molten Blast just generates so much threat that I can tank entire dungeons with it and nothing else. Just rockbiter autoattacks and Molten Blast easily holds threat on everything.

But then you look at bear’s Swipe, and…3 targets, 36 damage (before enemy armor…) with NO attack power scaling or threat mod, what? It’s literally useless. No point in ever casting it. It is, by far, the lowest threat-per-rage ability you have. Even if you hit all 3 targets, it’s less than half the threat than a single Lacerate.

So why are the other tanks okay but bear is left in the dust? We can’t even use the new Berserk rune becase it only applies to Mangle and not Lacerate. We still don’t have a “tank” rune for the leg slot. (no, an interrupt is not a tank rune, esp when we already have feral charge WHICH IT SHARES A COOLDOWN WITH LMAO) Why are Mangle and Lacerate on the same slot? Why are we forced to choose between Wild Strikes and Survival of the Fittest? There’s just so much wrong with bear runes that it feels like nobody on the SoD dev team even plays the spec. The only change we got for all of phase 1 was a slight rage reduction on Lacerate and Mangle, but that did very little to address the spec’s issues.

The main issues with Bear right now are:

  • Pretty much no AoE threat

  • Low rage generation

  • Berserk only works for one rune ability and it’s not the main one Bear uses

  • Windfury and Survival of the Fittest are on the same slot, so you pretty much never use Survival since every raid will want you running Windfury

  • Snap threat is pretty bad too; Lacerate does awful threat until 3 stacks

A few simple fixes would really bring Bears up out of their current borderline-unviable situation:

  1. Give Swipe attack power scaling and a threat mod; doesn’t have to be crazy, could make it do similar threat to Thunderclap or something. Just give it SOMETHING to make it actually worth having on your action bar.

  2. Increase rage generation from damage dealt and/or damage taken; right now bears are super ragestarved compared to warriors which just makes their threat issues worse. When you have to tank by pressing as few buttons as possible and barely holding threat to conserve rage, something is really wrong.

  3. Swap positions of Survival of the Fittest and Skull Bash, that way bears can have an actual tank rune on the leg slot, and don’t have to give up Windfury for it.

  4. I’m not entirely sure which runes would be best to swap, but swap Lacerate with another slot so that bear can have Mangle and Lacerate at the same time.

10 Likes

This. All of this.

3 Likes

OK.

:woman_shrugging:

1 Like

I think they’re still one of the worst tanks. I don’t know, never played with rogue or shaman tank so I can’t really comment on those. I’ve heard warlock is pretty fun but don’t play one myself. I tried tanking DM once in phase 1 and that was a horrible mistake. Like you said, seriously seriously rage starved.

Shaman tanking is good.
Warlock tanking is good.
Warrior tanking is good.
Rogue tanking is…meh.

Druid tanking is an exercise in masochism.

5 Likes

Warrior tanking is good.

lmao wut

1 Like

Warrior tanking in 5mans is fine. I was able to hold threat with no issues and could generate tons of rage easily. Tanked over a dozen SFKs and never really had any threat issues.

Bear on the other hand, I’m having to mash Lacerate as fast as possible just to barely hold threat and spam Taunt on CD because the DPS keep pulling off of me, and have mages/other AoE classes whining at me to pull more. Yeah, I’d love to pull more, but keeping threat on more than 2 mobs is impossible with how little threat Lacerate does, Maul having a 2.5 second swing timer, and Swipe being pretty much the worst ability in the entire game right now.

yeah 2H warrior tanking feels great. hits like a truck, great aoe and panic buttons. Bear has none of this

sword and board tanking on warrior in these dungeons reminds me of bear lel.

Enjoyed Druid tanking in Classic, had no issues tanking all the way to 60 and into raids, this time around it’s just a massive pain. No runes aid us. talent trees not being tweaked doesn’t help either.
Meanwhile every dps class has had their damage exponentially increased while we have very little to compensate.

Guys you’re the best tank by a long way in p5/6 of Classic, calm down

Although to be fair, meta is extremely AoE heavy in the early game in SoD so I can see why druids are really under performing at the moment

Now all druid specs are weak

We are stuck in these bands for months. The class should at least be fun to play during that time. Telling people you have to wait 6 months to finally have your time to sh…err… time to be at the same level the other tanks have been since P1 - not great.

You can also tell the love and care the developers put into making sure feral druids have a fun and engaging Season of Discovery. I mean you have to try hard to have runes that contradict each other so badly. They should add an animation to bear like the new starsurge one where you have poop fall on your head when you maul so you are always 100% aware what the dev team really thinks of you.

1 Like

bear is the easiest tank to heal tho

This is great to know. Makes the pain I feel when I press berserk and realize I have lacerate equipped so it does nothing for me that much easier to bare (pun 100% intended. Humor gets me through it too).

bear feels a little fun when berserk is active (and you run mangle) but then not fun at all until the cool down finishes. they should chop that CD down by like two minutes for bears, and make swipe not the worst ability ever too.

yeah because all the mobs are attacking the DPS instead

4 Likes

and the double dstance rune i guess

its decent especially in dungeons.

in dungeons just go 17/14 or 21/10 for talents, put on thunderclap, warbringer, focused rage, intervene, and endless rage or devastate or single minded fury.

single minded fury: sit in berserker stance and ww and thunderclap on cd. youll never lose threat
devastate or endless rage: sit in defensive stance and sunder or cleave and thunclap on cd. wont lose threat on anything 4 mobs or less.

super easy.

have to spec deep prot for raid tho, that kinda sucks.

Please blizzard, the answers are right here, just listen and implement.

i mean warrior is the worst tank atm in nearly every way