The damage would be fine if players could get away or at least fight back. As a caster, I can not keep a warrior in place long enough to get a cast off.
In some cases where I get some burst off, it does minimal damage. All the while, warrior leaps and destroys in 3 seconds.
It’s ridiculous and that is why there are so many compliments.
They have more mobility that almost any other class with the damage of the Hulk.
I asked why when I press disengage it moves my character 6inches before a stun hits me and disengage ends, so I basically go nowhere.
I was told I was baited. By wanting to not have the Warrior Hulk Smashing me its my fault for using disengage without hard CCing all nearby enemies first.
You should never be having trouble with a warrior as hunter in BGs.
Charge is so easy to shut down with traps, master’s call, disengage, binding shot, and scatter.
I legitimately target warriors first in BGs because they are the most free kills.