totally agree, he tried to banned ClassicLFG addon, dispite was part of original vanilla in name of Call to Arms and gives easier LFG channel for dungeons as oppose to reading trade chat, yet he never heard of addon and thinks it isn’t vanilla
by this point classic got ruin by elitist min maxxer, want everyone to level up as fast as possible then to take their time leveling up like they did in first place
“Believe it or not its not small, the private server scene having upwards to 10+k players online is extremely unblizz like and many servers need to edit quest mob spawns in order to cope. the vanilla world was created to have a 2.5-3k cap.”
wow if Tmog is coming, I will play TBC else nope for me, i have collected so many cool vanilla sets especially the PVP armor and I want them to be used in TBC. I don’t like the TBC armors which doesn’t have any identity other than the justicaar set which is meant for the Draenei.
So you listed random reddit guy who doesnt know how to read…
OPs post was that vanilla servers were 18-22k people per server(that is census number not concurrent, which he clarifies later even though its obvious in the OP)
The mark kern number is about vanilla concurrent numbers which is why he is talking about hardware limits… which I believe there is an interview in which he states that by the end of vanilla the servers were running at near capacity so 3.5-4k concurrent players.
Luckily its much easier to figure out classic’s concurrent server cap because its active and people were running scans when the servers had queues and were reporting 5k people online.
Also why would you post info about server sizes when layering was active, that is completely irrelevant information.
I think people are assuming too much about the faction split, many people don’t care at all about metas or what is most optimal, from what I’ve seen people are mostly chill and just want to have fun (or maybe Grobbulus is just that awesome of a server )
My guess pvp servers will be predominantly horde and pve servers will be predominantly alliance just like how it was in retail and you will have both alliance and horde clearing bt and swp and both sides will have high level arena teams, more horde pvp teams would be my guess.
One of the greatest things about these boards is that they offer a place for people to discuss things that they like and don’t like. As well as a place for people to offer their thoughts on the various presented topics.
Sure, the topic at hand may not be in active development as far as we know, but no one knows what is going on behind the scenes in the giant think tank.
I don’t think that there was flight cancels in vanilla, yet on classic there is that. Was there wargames in vanilla? I believe even the way to autoloot was different in vanilla than it is in classic (not sure on that, but I could swear it was different)
As people discuss things, people may see other changes come to the classic releases. It is already proven that Blizz is not going with the #NOCHANGES! movement, so who knows what the future holds.
So screw the people who rolled pvp servers for the pvp ruleset? That’s bs. How about instead we put pvp cap on everyone. If you aren’t engaged in pvp on a pvp server at least 35% of your time. You get kicked to a pve server.
In one week this will fix balance because all the carebears will be on pve servers where they belong.
The carebears are the imbalance on pvp servers. They are there for pop and not the pvp.