Honestly, we’re over a decade into World of Warcraft’s life, and we still can’t get the same amount of healers for both sides of a battleground?
Is no one else tired of getting a battleground, only to be completely stomped from the start… all because your side has 1 healer, and the other has 3 or 4?
I don’t know code, I don’t make games, but really… with party sync, scaling, all that we have in WoW nowadays… how hard would it be to normalize the number of healers in BGs so that it’s a fair fight?
Too many factors in play to make this work. What is considered a normal number of healers? What comp are you running? What comp is the other team running? Are your healers actually somewhat decent at the game or do they just run around like they are lost? Lots of seemingly minute details to take into account, when looking at the big picture. Maybe if they added actual incentive to PvP, more people would queue up and we wouldn’t have this problem? That seems to be the easiest fix, but Blizzard doesn’t seem to be too interested in revitalizing the PvP scene.
All they’d have to do is look at this potential BG and the people that are lined up for it. No other healer can queue for it? Let it roll without healers for both sides.
If one side has 1 healer, the other side should have 1 healer.
If one side has 2 healers, the other side should have 2.
The current system is inefficient as hell, these 3 extra healers in this BG where my team had 1? Those 3 extra healers could have gone to 3 other BGs, to “normalize” and make fair that BG.
See what I mean? Otherwise, increase incentive for healers to BG. It’s definitely possible imo.
But honestly I’d just like to see PvP gear come back that’s not a stupid slot machine every match.
Then welcome to one hour queues at times (depending on bracket) I think for leveling BGs, they kind of just don’t care because you are rewarded decent exp whether win or lose. Not only that but there are significantly less players in queue than at max level due to being spread out between 11 different brackets.
If you do this, the faction with more healers would end up with really long queue times for healers. All the “extra” healers join a line that gets longer and longer.
Imagine if the Alliance had 0 healers queuing up, Horde healers would be unable to participate in PvP.
i have an issue with the healers that do show up in lower level BGs as most of them dont even actually ever heal anyone but themselves and just try to DPS everyone down but then complain as they are being focused(cuz they are qued as a healer)…in PVP settings(especially in lower level BGs) healers need some serious attention and nerfed as alot of them dont heal and just DPS the whole BG
When allied races first came out and people were actually leveling? No, wouldn’t be likely then. Now? How many people are actually leveling through BGs?
I’m pretty confident that healer matchmaking predates allied races but in any event, more allied races are coming and players re-roll/make alts all the time.
Quantity of BG’s < quality of BG’s. 7 healers v. 2 in EOTS was not an experience worth queueing for.
Healer amount in Normal BGs has always felt reasonably close.
Healer amount in Epic BGs has become epically unbalanced, however. 2 vs 10 in the last AV was a bit extreme and sadly not abnormal, from my experience.
I just did a turtle + Ivus summon (first time I’ve ever seen it) in an Alliance AV the other day, and I was one of four healers. We had at least three tanks. Our DPS were just really, really good to make up for the healing disparity.